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Posted by Ischaldirh, Sep 5, 2009 at 3:22 am
When editing a post that has an attached image, the refreshed page displays the attached image twice. It's not actually there twice, it just looks like it is to the untrained eye.
Posted by Ischaldirh, Aug 25, 2009 at 4:16 am
Alveradok wrote
You can mine the 'stationary' ones by hitting them twice with a lightning bolt.

Or with a meteoric steel (or harder) pick axe. Unfortunately this will only net you blue and purple stones if you use meteoric steel, as meteoric steel has exactly the same hardness as green light crystal -- thus it can't dig through it. Fortunately however as far as light sources are concerned the three colors are functionally identical; they only vary in the color of the light produced.
Posted by Ischaldirh, Aug 25, 2009 at 2:40 am
You can always go back and look around, find that sort of thing, buff up some before you go face him. Probably a good idea to enter the level and make him spawn beforehand though.
Posted by Ischaldirh, Aug 24, 2009 at 2:31 am
Good call. Of all the releases 050 is probably the most balanced. It's also the only one I've had the patience to beat.
Posted by Ischaldirh, Aug 24, 2009 at 12:56 am
I think he was referring to whips' immunity to acid (due to the inability to break).

Speaking of that sort of thing, in addition to the arcanite chain being powerful, they're dangerous to an acid-shield user in another way: the acid gets on the weapon. Then you're getting hit with an acid-coated powerful weapon, which is a quick road to a violent death.
Posted by Ischaldirh, Aug 23, 2009 at 11:58 pm
Possibly... but if your opponent is attacking you with an arcanite/mithril/octiron weapon you're probably in a fair bit of trouble anyways.
Posted by Ischaldirh, Aug 23, 2009 at 11:54 pm
I'll leave that for someone more versed in forum-combing. However I will point out that, assuming you're playing CVS (or one of it's variants) and not 050, finding an acid shield would be a good argument for playing a S&S game. Just don't bank on getting your opponent's weapon. Like, ever.
Posted by Ischaldirh, Aug 23, 2009 at 4:39 pm
It was an accurate geuss; as your skill with a weapon rises, so does your accuracy. Accuracy determines blocking ability. Shields probably have some modifier that affects this, but a wooden shield is still better than a metal one (generally) because the wooden shield is lighter and more accurate. Unfortunately it also breaks faster.

However as far as I know, most people play dual-wield, or two-hander. S&S isn't too common in IVAN because your damage output is generally lower, and it doesn't train AStr as efficiently, which tends to limit your ability to use larger weapons (as well as your damage).
Posted by Ischaldirh, Aug 23, 2009 at 3:32 am
isn't there a force-move command?
Posted by Ischaldirh, Aug 19, 2009 at 2:54 pm
4zb4 wrote
HARDcoded into the game I suppose. Just like how a valpurium longsword is HARDcoded to disappear.

That's different. That's actually an event in the game, where it spawns a *mirrored* flaming valpurium sword +10.