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Posted by 4zb4, Aug 24, 2009 at 6:21 am
Capristo is right.
Another way is to pray to a god who can teleport you, or use a wand of teleportation (assuming you can)
Posted by 4zb4, Aug 24, 2009 at 6:13 am
Did somebody a few posts up not remember me?!

Oh well. I can't look at the guide right now because i'm browsing on a psp, but i'll have a look later.
Posted by 4zb4, Aug 24, 2009 at 6:09 am
One more thing, an object does not show its material if it only has 1 possible material.
Posted by 4zb4, Aug 24, 2009 at 6:04 am
Most of what you have there can be easily achieved through script editing.

Although you would most likely want to make new graphics for the characters (Ninjas, battle monks, Russian wrestlers...)

And armor should be dependent on rank (an attribute?). Shinobi, daimyo etc?

Oh, and limited weapons too. Like kunai, tanto, shuriken, cudgels?
Posted by 4zb4, Aug 23, 2009 at 7:55 am
In the script, there is a "displacement priority" entry, with the player, IIRC being set at 140.

And if you ever find yourself trapped by an ally who refuses to be displaced, simply command them to stop following you (follow me -> off in the command menu).
Posted by 4zb4, Aug 20, 2009 at 3:16 am
Script-whoring probably gave it herpes :/
Posted by 4zb4, Aug 19, 2009 at 4:17 am
HARDcoded into the game I suppose. Just like how a valpurium longsword is HARDcoded to disappear.
Posted by 4zb4, Aug 8, 2009 at 4:33 pm
Don't forget the limbs! All together, an Assasin has negative weight. And yet they don't levitate...?
Posted by 4zb4, Aug 8, 2009 at 4:27 pm
When you're so bored of IVAN 0.50 that you come onto the forums and download LIVAN, IVANT and IVAN 3d.

...and then when you've truly played too much IVAN when you get bored of those and download AtomicIVAN out of desperation.
Posted by 4zb4, Aug 7, 2009 at 9:05 pm
...AtomicIVAN?
Jks