There are many great things. Last version before the dev updates I played was 0.5 and I got hooked to the game again thanks to the improvements. Here are mine:
- Music & sound
- Animations (the immersive one is the best for me, looks very cool and you can engage in combat without the need to read very long sentences)
- Permanent states getting blue the moment you reach the threshold needed
- Last time prayed to each god on prayer screen (no need to write down each prayer time on a notepad anymore)
- New artifacts
- Better special items such as flaming swords or thunder hammers (I feel they got improved, not sure though)
- Unwishable artifacts (going for a Mjloak everytime I got a wish previously was sort of repetitive)
- Being able to see talents via stethoscope
- Sound for catching leprosy
- Improved shields
- Hardening materials skips some materials depending on int (kind of necessary, though, with all the materials added in some upgrade lines)
- Customizable go command, being able to skip useless items is great
- New prayer effects and more frequent gifts from gods
That's what I can think of right now, but there's probably more. There are some things I don't fully like, it wasn't asked but what the heck, here are some of them:
- Too many materials with previously associated important colors like white. It used to be that when you saw a whiteish weapon or armor on the floor you knew it was mithril (or more rarely diamond), and therefore pretty strong, at least for early-mid game. Now most of them are lead or some other trash material, so you don't get that small rush for a second anymore.
- Scars
- Mind freaking worms, although probably what most bothers me could be easily fixed by adding sound to their attacks and maybe a nifty little animation too
- Inlux wielding a valpurium two handed sword rather than her classic diamond flaming sword
Edit: spelling