How to get into UT4?

Aug 4, 2010, 4:22 pm
#1
Joined: Jul 22, 2010
Posts: 16
This has been a question that has been nagging me for awhile. I've heard people speak of UT4, but I've never seen the stairs to it. Are the stairs in some small enclosed room which is not connected to the rest of UT3? I've killed Jenny lots of times and sweeped through the level, but I've never seen any other stairs...

So, how do you get into UT4?
Aug 4, 2010, 4:35 pm
#2
Joined: Dec 2, 2007
Location: New Attnam
Interests: bananas
Posts: 2,299
Access is through UT level 2. You will notice there is always a circular shaped room with an area of stones in the center. You have to dig through the stones with a pickaxe or destroy them in some other way to reach the staircase within.
Aug 4, 2010, 8:23 pm
#3
Joined: Jul 22, 2010
Posts: 16
Thanks for the information. Is there anything down there that is especially valuable?
Aug 4, 2010, 9:38 pm
#4
Joined: Dec 2, 2007
Location: New Attnam
Interests: bananas
Posts: 2,299
Nothing guaranteed, except the crystals, which make a good permanent light source. You can harvest them from the walls, but you'll need an extra strong pickaxe. However there are the usual random goodies.
Aug 4, 2010, 10:31 pm
#5
Joined: Jan 11, 2008
Posts: 1,019
UT4 is mostly good for generating lots of enemies, which is good if you're trying to win the sumo's belt of levitation as you have to be bloated to fight him. However, going down for a lark is not recommended due to the rampaging crystal golems who will rip weaker characters to shreds.
Dec 6, 2010, 10:18 am
#6
Joined: Dec 5, 2010
Posts: 25
So just whack a crystal with a pickaxe to get one?
Dec 6, 2010, 10:24 am
#7
Joined: Sep 22, 2008
Posts: 634
Or kick them down if your leg strength is through the roof. Those two are the only ways to break them. Explosions/wands are not powerful enough.
Dec 6, 2010, 10:27 am
#8
Joined: Dec 5, 2010
Posts: 25
How much do these crystals weigh?

What's the best light source to carry around?
I've always just grabbed that lantern that's always in the first room, and kept that.
Though I've only made it as far as the level past the one with the kamikaze dwarf minefield.

That was my highest score too, about 6200 points.
Dec 6, 2010, 10:31 am
#9
Joined: Sep 22, 2008
Posts: 634
Best light sources are those that weigh the least and cannot be extinguished, i.e. light crystals at around 200g or flaming swords when wielded as a weapon for 0g added weight.

Illithium lanterns are cool for the novelty value.
Dec 6, 2010, 10:32 am
#10
Joined: Dec 5, 2010
Posts: 25
How much does an illitium lantern weigh?

But those crystals do sound handy.
And I love the flaming swords. I always use them when I find one.
Dec 6, 2010, 10:34 am
#11
Joined: Sep 22, 2008
Posts: 634
No clue for the lantern weight, easiest way to test that is wizard mode.
Dec 6, 2010, 10:44 am
#12
Joined: Dec 5, 2010
Posts: 25
I know that I'm warned to get more "durable" light sources than lanterns. But in all the times I've been mined and kamikazied, I've never seen a lantern break.

I have seen pretty much everything else go poof. My arcanite chainmail and ommel tooth gear gets destroyed... but even if I lose everything I'm carrying... my lantern survives.
Dec 6, 2010, 10:49 am
#13
Joined: Sep 22, 2008
Posts: 634
Wait until you get up to enner beast, you'll better have a more durable light source than a lantern when you do.
Dec 6, 2010, 2:22 pm
#14
Joined: Dec 11, 2008
Posts: 1,770
Also be warned of an invisible boss monster down there.
System would indicate in graphic if person is mounted on horse or not.
Same system also show if person mounted on boar, elephant, polar bear etc.
Or if person mounted on ass.
Ivan find mounting on ass funny.
Dec 6, 2010, 4:16 pm
#15
Joined: Dec 3, 2007
Occupation: Chaos Weaver
Location: Standing between all life and death
Posts: 2,888
JoKe: If you have heavy explosives, you can blow up the crystals

4zb4: What boss monster? It often has invisible stalkers but I've never seen a boss down there
Uchuudonge wrote
creating stable chaos
making patterns where there should be none
sewing order into the chaos
you spit in the face of random numbers, of chaos
Dec 6, 2010, 4:20 pm
#16
Joined: Dec 11, 2008
Posts: 1,770
The experiment ZQ...something. I think it spawns down there sometimes.
System would indicate in graphic if person is mounted on horse or not.
Same system also show if person mounted on boar, elephant, polar bear etc.
Or if person mounted on ass.
Ivan find mounting on ass funny.
Dec 6, 2010, 4:22 pm
#17
Joined: Dec 3, 2007
Occupation: Chaos Weaver
Location: Standing between all life and death
Posts: 2,888
You do know that has more to do with your stats than with a particular level.
Uchuudonge wrote
creating stable chaos
making patterns where there should be none
sewing order into the chaos
you spit in the face of random numbers, of chaos
Dec 6, 2010, 4:25 pm
#18
Joined: Dec 11, 2008
Posts: 1,770
Huh... Well ok then.
Just checked the script, and the only hard-coded monsters in that level are the three different crystal golems. Guess I must've just run into experiment ZQ whatsit on that particular level.
System would indicate in graphic if person is mounted on horse or not.
Same system also show if person mounted on boar, elephant, polar bear etc.
Or if person mounted on ass.
Ivan find mounting on ass funny.
Dec 6, 2010, 6:05 pm
#19
Joined: Sep 22, 2008
Posts: 634
chaostrom wrote
JoKe: If you have heavy explosives, you can blow up the crystals
As in how heavy? Given that I do not have experience in trying to blow the crystals up, I'm not completely sure whether any vanilla explosives are enough for it. Stacking explosives shouldn't add to the explosion either, as any additional items will AFAIK just explode after the original ignition one at a time as separate explosions.

The heaviest vanilla explosive is the big backpack of gunpowder, isn't it?

As for the spider silk golem, he spawns according to your danger level instead of on any specific level. You just got lucky/unlucky to get him there.
Dec 6, 2010, 11:29 pm
#20
Joined: Dec 3, 2007
Occupation: Chaos Weaver
Location: Standing between all life and death
Posts: 2,888
I've blown up crystals with big mines and backpacks of gunpowder before.
Uchuudonge wrote
creating stable chaos
making patterns where there should be none
sewing order into the chaos
you spit in the face of random numbers, of chaos
Dec 7, 2010, 2:25 am
#21
Joined: Sep 22, 2008
Posts: 634
I stand corrected. Explosives also work.

Pickaxes are still more effective, though.
Dec 7, 2010, 4:04 pm
#22
Master mine stomper


Joined: Dec 16, 2007
Occupation: Shoveling. But metal.
Location: Blazing in the steppes
Interests: Absolutely fuck-all.
Posts: 2,050
I believe you'll have to add wands of striking to your list, JoKe. I cannot check now and I'm known to be wrong more often than I'm right.
Dec 7, 2010, 4:35 pm
#23
Joined: Sep 22, 2008
Posts: 634
Wands of striking also seem to work. Darn it.

So the things that can destroy the crystals are AT LEAST pick axes, kicking, explosions, wands. What more?
Dec 8, 2010, 12:26 am
#24
Joined: Dec 11, 2008
Posts: 1,770
Silva quake maybe?
System would indicate in graphic if person is mounted on horse or not.
Same system also show if person mounted on boar, elephant, polar bear etc.
Or if person mounted on ass.
Ivan find mounting on ass funny.
Dec 8, 2010, 2:07 am
#25
Joined: Sep 22, 2008
Posts: 634
That's quite unreliable way of doing it, seeing as a piece of ceiling would have to fall on one of the crystals and then mined out to get the chunks. Since the quake itself doesn't break even lanterns, why would it break the crystals?
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