I need to make LIVAN more balanced, but I'm busy and less inclined to release another version.
I need to make it so:
1. Make levels spawn less items. More levels mean too many items.
2. Make the stronger items even harder to get.
3. Dragon Cuirass's material can't be changed at all.
I think the problem is not that Dragon Cuirass material can be changed, as its only +5 armor and once you hit valpurium doesn't make much of a difference, but rather it's the fact that wishing for a dragon cuirass guarantees you 18 AV which is basically enough to beat the game until Elpuri. That's why genie lamps and scrolls of wishing/drinking from fountains sometimes makes the game very easy. One option would be of course to make the dragon cuirass so that it can't be wished for or that the material which it appears as is likely to be low quality item, just like for any other armour/piece of weapon. This way you could get those bronze dragon cuirasses etc. which would also work well with fantasy lore :~)
Also, what the hell is Beldriver? And why can't you get Gleipnir or Loricatus hammer anymore?
You could at least fix those bugs
Oh yeah, and the most imbalanced feature of LIVAN is actually the extra plant levels below Khazad Arad as the opponents are ridiculously easy and there seem to be more scrolls and goodies than usual. Gah, there's so many things I could list here, but overall I think LIVAN is 100x better than IVAN.