Enner Beast in Attnam :D

Aug 30, 2009, 8:19 pm
#1
Joined: Mar 21, 2008
Location: Your ears!
Posts: 209
I did what somebody once suggested, ie. brought a corpse of Enner Beast to Attnam and resurrected it there, in normal gameplay (outside of wizard mode).

The main problem is that Enner got resurrected friendly, but thankfully, also unconscious. I don't know if he pisses the whole city off and gets me killed once he starts screaming, because I instantly legged it back into the dungeon and left the unconscious bugger there

But I made a failsafe save, and I intend to copy it and go back to Attnam to check how's he doing once my character legitimately dies. Stay tuned!



(I don't carry any equipment - aside from an inventory light source and a wand of resurrection - because the corpse weighs a bit)
Aug 30, 2009, 11:25 pm
#2
Joined: Dec 3, 2007
Occupation: Chaos Weaver
Location: Standing between all life and death
Posts: 2,888
I tested it for ya. They won't get pissed until he breaks something.
Uchuudonge wrote
creating stable chaos
making patterns where there should be none
sewing order into the chaos
you spit in the face of random numbers, of chaos
Aug 31, 2009, 12:11 am
#3
Joined: Dec 11, 2008
Posts: 1,770
KICK HIM!!!
System would indicate in graphic if person is mounted on horse or not.
Same system also show if person mounted on boar, elephant, polar bear etc.
Or if person mounted on ass.
Ivan find mounting on ass funny.
Aug 31, 2009, 5:12 am
#4
Joined: Dec 2, 2007
Location: New Attnam
Interests: bananas
Posts: 2,299
4zb4 wrote
KICK HIM!!!
+1!
Aug 31, 2009, 1:39 pm
#5
Joined: Mar 21, 2008
Location: Your ears!
Posts: 209
Quote
KICK HIM!!!

Hmmm, on that topic, if your betrayed allies destroy something, does it count as if you did it? I mean, if I turned the Enner Beast hostile, would I be responsible if he broke something?
Aug 31, 2009, 2:34 pm
#6
Joined: Dec 11, 2008
Posts: 1,770
Nope, "betrayed" is a different team in the script.
System would indicate in graphic if person is mounted on horse or not.
Same system also show if person mounted on boar, elephant, polar bear etc.
Or if person mounted on ass.
Ivan find mounting on ass funny.
Aug 31, 2009, 3:55 pm
#7
Joined: Jul 23, 2009
Occupation: Master in C.Sc: Acquired, Job: Acquired, Imposter Syndrome: Acquired
Posts: 89
Can you clone a corpse? Would be nice with a horde of enner beasts who's killing everything in Attnam xD
Aug 31, 2009, 8:19 pm
#8
Joined: Mar 21, 2008
Location: Your ears!
Posts: 209
Didn't try cloning yet, but one Enner Beast is hilarious enough. It took me some tries to get my unconscious 3 HP limbless friend to do what I wanted him to, but it worked in the end - throwing a banana peel at the guy pissed him off, and when he woke up, he was screaming at the top of his lungs.

And nobody cares. The "betrayed" team is neither considered your ally, or the city's enemy.

Basically, you have a limbless crawling Enner Beast killing off most of the population and nobody gives a damn. It's not as practical as it may sound, because unless you plan to kill off the whole city then, you still can't take any of the items, and Petrus and some of his more powerful friends are mostly unhurt.

Still, it's pretty hilarious (and well do-able outside of WM!):





Oh, and by the way, my character died killed by a frog's magic in the dark level. Is there any way to protect yourself from teleporting away your stuff? Grrrrrr.

Edit: You can clone corpses and resurrect several Enners. However, as someone once noted and tested, they kill each other with their screams. Still, if you carried the corpses far away from one another to various parts of the map, it may work...

(next logical step: try killing named baddies using Enner spawning... Elpuri+Enner on one level?)



Wizard mode, but still cool, no?
Aug 31, 2009, 8:52 pm
#9
Joined: Dec 2, 2007
Location: New Attnam
Interests: bananas
Posts: 2,299
Nice detective work Cerumen.
When people test multiple Enners, do they allow them to recover to full health? Because if you resurrect something, I'm pretty sure it's very weak at first. It would be better to resurrect one, allow him to heal, and then clone him while he's healthy.
Aug 31, 2009, 11:30 pm
#10
Joined: Dec 3, 2007
Occupation: Chaos Weaver
Location: Standing between all life and death
Posts: 2,888
That would be me, and I tested it by simply spawning them in WM so they weren't weakened. You still end up with just one.
Uchuudonge wrote
creating stable chaos
making patterns where there should be none
sewing order into the chaos
you spit in the face of random numbers, of chaos
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