Difference between revisions of "Endurance"

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=== Training ===
 
=== Training ===
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The following actions will train your endurance:
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*Eating [[school food]] (1/3 chance to gain attribute points, based on amount of school food consumed)
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*Resting (variable, dependant on amount of HP restored)
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*Consuming [[ommel snot]] (+500xp * amount)
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*Consuming [[ommel bone]] (+500xp * amount)
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*Naturally restoring stamina (+50xp per tick)
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*Eating the holy banana of oily orpiv (+1xp * amount * 13)
  
Endurance increases by regaining a lot of lost HP (particularly if you survive an explosion without fire protection and heal your wounds). Note that healing with [[Healing Liquid]] or troll blood does NOT count towards increasing your End as those are not natural ways of healing. The same applies for [[Wands|wand of ressurection]] or any other ways of healing yoursefl without resting.
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The following actions will abuse your endurance:
 
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*Praying to a hostile [[Atavus]] ('''-1 attribute point''')
Drinking [[Ommel Snot]] automatically increases your endurance, while eating [[School food]] has a chance of increase (''"You get a toughness point for surviving this stuff."'') but always [[poison]]s you.
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*Praying to a hostile [[Mortifer]] ('''-1 attribute point''')
 
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*Having leprosy (-25xp per tick)
Having [[Disease|leprosy]] for prolonged periods of time or vomitting a lot seem to occasionally lower endurance (''"You feel less healthy."'').
 
 
 
  
 
=== Items ===
 
=== Items ===

Revision as of 01:00, 29 September 2014

Endurance determines how many HP you have, and how quickly you regain those hit points after being injured.

Each point of endurance adds a few HP to the torso and a smaller number to the head, groin and each limb. This only applies to natural fleshy limbs, not inorganic Articifial Limbs.

The player character is always generated with 10 End which results in 37 HP; making it the only attribute that has a constant value for each new character rather than a random number between 7 and 13. However, Endurance can be decreased to 9 or lower in-game by e.g. contaminated fountain water.

Increasing your endurance

Training

The following actions will train your endurance:

  • Eating school food (1/3 chance to gain attribute points, based on amount of school food consumed)
  • Resting (variable, dependant on amount of HP restored)
  • Consuming ommel snot (+500xp * amount)
  • Consuming ommel bone (+500xp * amount)
  • Naturally restoring stamina (+50xp per tick)
  • Eating the holy banana of oily orpiv (+1xp * amount * 13)

The following actions will abuse your endurance:

  • Praying to a hostile Atavus (-1 attribute point)
  • Praying to a hostile Mortifer (-1 attribute point)
  • Having leprosy (-25xp per tick)

Items

Wearing a body armor of great health will increase endurance, with each point of enchantment resulting in a +1 bonus to endurance.

End and HP Values

The following table shows the amount of total maximal HP you will have (assuming you have lost no limbs and have no artificial limbs) for increasing value of endurance.

End HP End HP End HP
1 7 11 45 21 172
2 7 12 54 22 190
3 7 13 64 23 209
4 8 14 74 24 226
5 10 15 87 25 245
6 11 16 98 26 267
7 16 17 110 27 287
8 23 18 127 28 309
9 31 19 141 29 331
10 37 20 158 30 358

Losing limbs will mean less maxHP as the maxHP of the lost limb will not be included into the total maxHP. The maxHP of artificial limbs are independent of your endurance, taking the material strength into account instead. Your endurance also cannot make your artificial limbs to regain lost HP, they can be only repaired.