Difference between revisions of "Agility"

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*Walking (+75xp)
 
*Walking (+75xp)
 
*Displacing an ally (+75xp)
 
*Displacing an ally (+75xp)
*Eating the holy banana of oily orpiv (+1xp * amount)
+
*Eating the holy banana of oily orpiv (+1xp * amount * 13)
  
 
The following actions will reduce your agility:
 
The following actions will reduce your agility:

Revision as of 07:10, 15 September 2014

Higher Agility allows you to dodge attacks and move around more quickly.

Carrying a light pack trains your agility. Drinking Ommel Sweat also increases Agility and Dexterity.

You can wear boots of agility to increase Agility, with each +1 in AV also resulting in a +1 bonus to agility.


Training

The following actions will train your agility:

  • Consuming ommel sweat (+500xp * amount)
  • Consuming ommel bone (+500xp * amount)
  • Biting an enemy (+150xp)
  • Dodging an attack (+150xp)
  • Descending stairs (+150xp)
  • Running (+125xp)
  • Kicking (+75xp)
  • Walking (+75xp)
  • Displacing an ally (+75xp)
  • Eating the holy banana of oily orpiv (+1xp * amount * 13)

The following actions will reduce your agility:

  • Praying to a hostile Atavus (-1 attribute point)
  • Praying to a hostile Mortifer (-1 attribute point)
  • Being full (-25/50/75xp for satiated/bloated/overfed)
  • Moving while burdened (-25/-50xp for burdened/stressed)
  • Waiting (-25xp per wait)
  • Resting without needing to heal (-25xp per tick)
  • Having leprosy (-25xp per tick)