Difference between revisions of "Agility"
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*Walking (+75xp) | *Walking (+75xp) | ||
*Displacing an ally (+75xp) | *Displacing an ally (+75xp) | ||
− | *Eating the holy banana of oily orpiv (+1xp * amount) | + | *Eating the holy banana of oily orpiv (+1xp * amount * 13) |
The following actions will reduce your agility: | The following actions will reduce your agility: |
Revision as of 07:10, 15 September 2014
Higher Agility allows you to dodge attacks and move around more quickly.
Carrying a light pack trains your agility. Drinking Ommel Sweat also increases Agility and Dexterity.
You can wear boots of agility to increase Agility, with each +1 in AV also resulting in a +1 bonus to agility.
Training
The following actions will train your agility:
- Consuming ommel sweat (+500xp * amount)
- Consuming ommel bone (+500xp * amount)
- Biting an enemy (+150xp)
- Dodging an attack (+150xp)
- Descending stairs (+150xp)
- Running (+125xp)
- Kicking (+75xp)
- Walking (+75xp)
- Displacing an ally (+75xp)
- Eating the holy banana of oily orpiv (+1xp * amount * 13)
The following actions will reduce your agility:
- Praying to a hostile Atavus (-1 attribute point)
- Praying to a hostile Mortifer (-1 attribute point)
- Being full (-25/50/75xp for satiated/bloated/overfed)
- Moving while burdened (-25/-50xp for burdened/stressed)
- Waiting (-25xp per wait)
- Resting without needing to heal (-25xp per tick)
- Having leprosy (-25xp per tick)