Difference between revisions of "Agility"

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You can wear [[Boots|boots of agility]] to increase Agility, with each +1 in AV also resulting in a +1 bonus to agility.
 
You can wear [[Boots|boots of agility]] to increase Agility, with each +1 in AV also resulting in a +1 bonus to agility.
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== Training ==
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The following actions will train your agility:
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*Consuming [[ommel sweat]] (+500xp * amount)
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*Consuming [[ommel bone]] (+500xp * amount)
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*Biting an enemy (+150xp)
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*Dodging an attack (+150xp)
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*Descending stairs (+150xp)
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*Running (+125xp)
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*Kicking (+75xp)
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*Walking (+75xp)
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*Displacing an ally (+75xp)
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*Eating the holy banana of oily orpiv (+1xp * amount)
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The following actions will reduce your agility:
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*Praying to a hostile [[Atavus]] ('''-1 attribute point''')
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*Praying to a hostile [[Mortifer]] ('''-1 attribute point''')
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*Being full (-25/50/75xp for satiated/bloated/overfed)
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*Moving while burdened (-25/-50xp for burdened/stressed)
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*Waiting (-25xp per wait)
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*Resting without needing to heal (-25xp per tick)
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*Having leprosy (-25xp per tick)
  
 
[[Category:Character Attributes]]
 
[[Category:Character Attributes]]

Revision as of 07:05, 15 September 2014

Higher Agility allows you to dodge attacks and move around more quickly.

Carrying a light pack trains your agility. Drinking Ommel Sweat also increases Agility and Dexterity.

You can wear boots of agility to increase Agility, with each +1 in AV also resulting in a +1 bonus to agility.


Training

The following actions will train your agility:

  • Consuming ommel sweat (+500xp * amount)
  • Consuming ommel bone (+500xp * amount)
  • Biting an enemy (+150xp)
  • Dodging an attack (+150xp)
  • Descending stairs (+150xp)
  • Running (+125xp)
  • Kicking (+75xp)
  • Walking (+75xp)
  • Displacing an ally (+75xp)
  • Eating the holy banana of oily orpiv (+1xp * amount)

The following actions will reduce your agility:

  • Praying to a hostile Atavus (-1 attribute point)
  • Praying to a hostile Mortifer (-1 attribute point)
  • Being full (-25/50/75xp for satiated/bloated/overfed)
  • Moving while burdened (-25/-50xp for burdened/stressed)
  • Waiting (-25xp per wait)
  • Resting without needing to heal (-25xp per tick)
  • Having leprosy (-25xp per tick)