Difference between pages "Thaumic bomb" and "Pyramid"

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[[File:Thebomb.png]]
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''"You see here a crumbling pyramid."''
  
''The ultimate in potential energy.''
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This [[dungeon]] only appears on your [[World Map|map]] after you receive a relevant quest from [[Myrddin Wyllt]]. It has several levels with many [[coffin]]s and a maze of twisting little [[sandstone]] hallways all alike.
  
Hidden at the top  of the [[Pyramid]] in a [[lead]]-walled room.  
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== Special Rooms ==
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* A room filled with a river of [[quicksand]], which is functionally the same as [[water]].
  
This steel-and-uranium monster weighs in at a whopping 10001g and is associated with [[Mortifer]] . You'll need serious [[Leg Strength]] to haul it out. Enchanted [[boots]] and [[belt|belts]] of carrying are highly recommended for the task. A [[wand|Wand of Teleportation]] or [[scroll|Scrolls of Teleportation]] will be useful to 'skip ahead' toward the staircases, especially if you are "Stressed".
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== Special Levels ==
  
As an alternative to carrying the bomb yourself, you can make a strong pet carry it. To actually get it out of the [[Pyramid]] either you or the pet carrying it must still be able to have it in your inventory and still move.
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=== Bunker ===
  
It is impossible to wield this as an improvised weapon as the required strength using both arms (over 6000) is far greater than the maximum possible [[Arm Strength]] stat the player can have even through cheating.
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[[File:Magicnuke.png]]
  
[[category:items]]
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''The room housing the [[thaumic bomb]].''
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The floors and walls are made of [[supercrete]] and there is a large room especially for housing the bomb with [[lead]] walls and an inner [[glass]] chamber. Several [[mind worm]] boils are trapped within cages of [[Stainless Steel]] bars as psionic 'guard dogs'. They can be seen but not (easily) hit through their cages and getting to the bomb will put you within range of at least one of them. Without a [[tin|specific kind]] of [[helmet]], they can kill even a strong character.
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Getting into the bomb vault itself isn't hard as the outer door locks aren't a rare type nor are the walls very strong. Getting the bomb OUT is harder, as it weighs a whopping 100001g and cannot be changed into a lighter material. A [[Leg Strength]] of at least '''41''' is required to pick it up without being Burdened, though much lower strength suffices to carry the bomb while Stressed. Although you can pick the bomb up and successively [[teleport]] with it to the staircase even when Overloaded, you must actually be able ''carry it'' out of the dungeon.
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== Strategy ==
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There are multiple ways to mitigate the prohibitive weight of the bomb as you try to get it out of the Pyramid:
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* Drop all unnecessary items. If you can get your encumbrance from Overloaded down to Stressed, you will be able to (slowly) move.
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** Kill as many monsters as you can before trying to carry the bomb out of the dungeon, to prevent something accosting you after you drop many of your items.
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* Use highly enchanted [[belt|Belt of Carrying]] and [[boots|Boots of Strength]] to increase your carrying capacity.
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* [[Scroll of Change Material|Transmute]] your legs into a strong [[material]], greatly boosting your [[Leg Strength]].
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* [[Polymorph]] into a strong [[monster]].
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* Get a strong [[pet]] to carry the bomb for you.
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As noted above, you can teleport with the bmob even when Overloaded, but this won't help you on the worldmap.
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[[Category:Aslona]]
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[[Category:Worlds]]

Latest revision as of 12:17, 2 June 2020

Spoiler Warning: This page contains spoilers which may affect your IVAN experience negatively


"You see here a crumbling pyramid."

This dungeon only appears on your map after you receive a relevant quest from Myrddin Wyllt. It has several levels with many coffins and a maze of twisting little sandstone hallways all alike.

Special Rooms

  • A room filled with a river of quicksand, which is functionally the same as water.

Special Levels

Bunker

Magicnuke.png

The room housing the thaumic bomb.


The floors and walls are made of supercrete and there is a large room especially for housing the bomb with lead walls and an inner glass chamber. Several mind worm boils are trapped within cages of Stainless Steel bars as psionic 'guard dogs'. They can be seen but not (easily) hit through their cages and getting to the bomb will put you within range of at least one of them. Without a specific kind of helmet, they can kill even a strong character.

Getting into the bomb vault itself isn't hard as the outer door locks aren't a rare type nor are the walls very strong. Getting the bomb OUT is harder, as it weighs a whopping 100001g and cannot be changed into a lighter material. A Leg Strength of at least 41 is required to pick it up without being Burdened, though much lower strength suffices to carry the bomb while Stressed. Although you can pick the bomb up and successively teleport with it to the staircase even when Overloaded, you must actually be able carry it out of the dungeon.

Strategy

There are multiple ways to mitigate the prohibitive weight of the bomb as you try to get it out of the Pyramid:

  • Drop all unnecessary items. If you can get your encumbrance from Overloaded down to Stressed, you will be able to (slowly) move.
    • Kill as many monsters as you can before trying to carry the bomb out of the dungeon, to prevent something accosting you after you drop many of your items.

As noted above, you can teleport with the bmob even when Overloaded, but this won't help you on the worldmap.