Difference between pages "Container" and "Polypiling"

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(Learned all of these the hard way!)
 
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Containers are a class of objects used for storing other objects or materials. There are three main types of containers:
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{{spoiler}}
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[[File:Poly1.PNG]]    '''==>'''    [[File:Poly2.PNG]]
  
  
=== Object Containers ===
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Polypiling is a technique involving clever manipulation of the [[wand]] of [[polymorph]]'s mechanics to gain free items of varied value. Although it is definitely an abuse of the game's mechanics, it is not popularly considered an [[Cheats and Exploits|exploit]], perhaps due to the random nature of the rewards.
  
Object containers can be used to store any item (including other object containers) that fits inside - each container has its own volume limit to prevent abuse (e.g. you cannot put a big mine into a small chest, it's simply way too big).
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Polypiling is a useful technique to fall back on if in desperate need of food, or as a chance to get lucky and gain some rare equipment early on.
  
These containers can be partially broken with enough physical force, destroying the lock, but they are [[Invincible Items|impossible to obliterate]] entirely. The force used on the container carries to the contents though, which can break fragile items before the chest is even opened.
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== Technique ==
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First, you will need a wand of polymorph. They aren't so common, but you're pretty much ready to go the moment one falls into your grasp.<br>
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Second, there are some rules as to how a wand of polymorph works:
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* It can only zap a distance of five tiles
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* It can only polymorph up to five items in a stack on a single tile
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* When (a)pplied, the wand will polymorph items in a 1 tile radius including the tile you are standing on
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Finally, the technique:
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*Collect stacks of junk items (e.g. stones, sticks, cans, unwanted equipment)
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*Place the items in stacks of 5 in a straight line 5 tiles long (like in the image above)
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*Zap your wand of polymorph in the direction of the stacks
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*All items will be polymorphed into random items
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*Repeat as necessary, replacing junk items if needed
  
* Small Chest
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Precautions:
* Chest
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*Make sure that any pets/allies nearby are commanded NOT to consume anything valuable. There is nothing worse than watching Kenny the puppy wolf down the [[Holy Banana of Oily Orpiv]] that just appeared.
* Large Chest
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*Kill anything hostile in the area, take your polypile to a monster-free zone like [[New Attnam]], or lock yourself inside a room to keep out neutral/hostile NPC's.
* Strongbox
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*DO NOT break (apply) a WoP without having [[Status Effects|intrinsic PolyControl]] or a [[ring|ring of Polymorph Control]]. Otherwise
  
=== Material Containers ===
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[[category:Game Mechanics]]
 
 
Material containers can only "hold" a secondary [[Materials|material]] - generally a [[Liquids|liquid]]. The player can drink or eat the contents of the container, leaving it empty, while empty material containers can be dipped into liquids to store them for later use. This is mostly advantageous to do with the [[Healing Liquid]] and troll blood you will find in the [[dungeon]], as each bottle or can will be generated with two doses of the liquid in question and dipping an empty container into it will split it evenly between the two, leaving you with e.g. two bottles of troll blood instead of only one.
 
 
 
There is currently no way for the player to store solid materials in a container, despite some cans spawning with solid [[food]] inside.
 
 
 
* [[Bottle]]
 
* [[Can]]
 
 
 
=== Special Containers ===
 
 
 
Several [[Dungeon Features]] can be used as a special kind of static containers, as it's possible to put things inside yet the container itself cannot be moved.
 
 
 
* Bookshelf - A piece of furniture that spawns full of [[books]] and/or [[scrolls]]. It can store anything, however, and may be a viable place for the player's stash.
 
* [[Coffin]] - An old burial receptacle found in the catacombs beneath [[Attnam]].
 
* [[Fountain]] - A marble vessel containing water, fountains can be drunk from by the player for various effects.
 
* [[Cauldron]] - A large liquid container added in [[CLIVAN]] that may be drunk out of, but cannot be used to fill other containers.
 
 
 
[[Category:Items]]
 

Revision as of 16:42, 15 May 2020

Spoiler Warning: This page contains spoilers which may affect your IVAN experience negatively


Poly1.PNG ==> Poly2.PNG


Polypiling is a technique involving clever manipulation of the wand of polymorph's mechanics to gain free items of varied value. Although it is definitely an abuse of the game's mechanics, it is not popularly considered an exploit, perhaps due to the random nature of the rewards.

Polypiling is a useful technique to fall back on if in desperate need of food, or as a chance to get lucky and gain some rare equipment early on.

Technique

First, you will need a wand of polymorph. They aren't so common, but you're pretty much ready to go the moment one falls into your grasp.
Second, there are some rules as to how a wand of polymorph works:

  • It can only zap a distance of five tiles
  • It can only polymorph up to five items in a stack on a single tile
  • When (a)pplied, the wand will polymorph items in a 1 tile radius including the tile you are standing on

Finally, the technique:

  • Collect stacks of junk items (e.g. stones, sticks, cans, unwanted equipment)
  • Place the items in stacks of 5 in a straight line 5 tiles long (like in the image above)
  • Zap your wand of polymorph in the direction of the stacks
  • All items will be polymorphed into random items
  • Repeat as necessary, replacing junk items if needed

Precautions:

  • Make sure that any pets/allies nearby are commanded NOT to consume anything valuable. There is nothing worse than watching Kenny the puppy wolf down the Holy Banana of Oily Orpiv that just appeared.
  • Kill anything hostile in the area, take your polypile to a monster-free zone like New Attnam, or lock yourself inside a room to keep out neutral/hostile NPC's.
  • DO NOT break (apply) a WoP without having intrinsic PolyControl or a ring of Polymorph Control. Otherwise