Difference between pages "Carnivorous Plant" and "Mind worm"

From IvanWiki
(Difference between pages)
Jump to navigation Jump to search
m (gotta add dem plant pictures)
 
 
Line 1: Line 1:
{{Spoiler}}
+
{{spoiler}}
  
Large, vicious and able to grow seemingly everywhere, carnivorous plants are a common sight in IVAN.<br>
+
Your brain is on fire!
Carnivorous plants come in 3 different clearly defined classes: regular, greater and giant each tougher than the last. Carnivorous plants also come in a variety of colours, each randomly assigned within their class.
 
  
Carnivorous plants are unable to move on their own due to being [[rooted]] into the ground. However, they can somehow be teleported safely and are able to move normally if they gain [[levitation]] (usually from magical [[mushroom]] gas.)
+
'''Mind worms''' are horrible [[Monsters|creatures]] with dangerous psychic powers. They come in two varieties: weaker hatchlings and more powerful boil.
  
Due to the unique way in which carnivorous plants are spawned by [[Genetrix Vesana]] their stats can vary. Thusly, the following statistics are purely provisional.
+
Mind worms attack from afar with psi blasts, causing 1 damage to the head and prolonged [[confusion]]. This may not seem too bad, but given how your head tends to have very little [[HP]] and that mind worms only need to sense you through their [[ESP]] to kill you even through walls, they are a priority target. However, as [[tin]] [[helmets]] block ESP, wearing one will make all mind worms a non-threat.
  
{{Monster
+
If mind worm boil gets next to an enemy, it will attempt to burrow into their skull and lay eggs. Hatchlings will later spew forth from the victim's head.
|name=Carnivorous Plant
 
|type=
 
|astr=4
 
|lstr=n/a
 
|agi=2
 
|dex=n/a
 
|end=7
 
|per=6
 
|int=3
 
|wis=2
 
|cha=3
 
|random=
 
|size=100
 
|hp=
 
|equipment=
 
* None.
 
|state=[[Infravision]], [[Rooted]], [[Plant]]
 
}}
 
  
 +
You have a killer headache.
  
{{Monster
+
== Stats and Equipment ==
|name=Greater Carnivorous Plant
 
|type=
 
|astr=11
 
|lstr=n/a
 
|agi=5
 
|dex=n/a
 
|end=19
 
|per=16
 
|int=8
 
|wis=5
 
|cha=8
 
|random=175
 
|size=175
 
|hp=54
 
|equipment=
 
* None.
 
|state=[[Infravision]], [[Rooted]], [[Plant]]
 
}}
 
  
 
{{Monster-pic
 
{{Monster-pic
|name=Giant Carnivorous Plant
+
|img=Mindworm.png
|img=Plant.png
+
|name=Mind worm hatchling/boil
 
|type=
 
|type=
|astr=14
+
|astr=1
|lstr=n/a
+
|lstr=N/A
|agi=7
+
|dex=N/A
|dex=n/a
+
|agi=12
|end=24
+
|end=2
|per=21
+
|per=5
|int=10
+
|int=20/35*
|wis=7
+
|wis=15
|cha=10
+
|cha=1
|random=250
+
|man=30
|size=250
+
|size=7
|hp=115
+
|hp=1
 
|equipment=
 
|equipment=
* None.
+
* Cannot use.
|state=[[Infravision]], [[Enormous]], [[Rooted]], [[Plant]]
+
|able= [[Eating]], [[Vomiting]], cannot open [[door]], immune to stickiness, can swim
 +
|state=[[ESP]]
 
}}
 
}}
 +
*) Left stats are for mind worm hatchlings, right for mind worm boil.
  
  
 
== Trivia ==
 
== Trivia ==
[[Genetrix Vesana]] was the result of crossbreeding a carnivorous plant and a pineapple tree, and happens to drop pineapples. Since carnivorous plants drop [[kiwi]]s it could be surmised that carnivorous plants were originally [http://en.wikipedia.org/wiki/Kiwifruit kiwifruit] plants.
 
  
Random RGB colour values for carnivorous plants are calculated as follows:
+
* [http://alphacentauri2.info/wiki/Mind_Worms Mind worms] are horrible creatures from [http://en.wikipedia.org/wiki/Sid_Meier's_Alpha_Centauri Sid Meier's Alpha Centauri], where they are known to strike fear into armies for their ability to paralyze opponents from a distance with psi blasts, then burrow into their skull and make them suffer from delusions and nightmares until the worm finishes consuming their brain or laying ravenous larvae.
*'''Normal:''' (random# 0-100 | 125 + random# 0-125 | random# 0-100)
+
* Two other variants of mind worm exist in Alpha Centauri:
** This makes regular carnivorous plants predominantly shades of green.
+
** ''Isle of the Deep'' is an undersea colony of aquatic mind worms.
*'''Greater:''' (random# 0-100 | random# 0-100 | 125 + random# 0-125)
+
** ''Locusts of Chiron'' are flying mind worms.
** This makes greater carnivorous plants predominantly shades of blue to purple.
+
 
*'''Giant:''' (125 + random# 0-125 | 125 + random# 0-125 | random# 0-100)
+
* Mind worm boil are meant to be colonies of smaller mind worms, rather than bigger worms as currently implemented.
** This makes giant carnivorous plants predominantly shades of orange to yellow.
+
 
 +
== History ==
  
+
* Mind worms were added but unfinished in [[CVS]], where they didn't normally spawn and their AI didn't make use of their psi blasts. They were finished and properly introduced to the game in [[Release 0.50.9|v0.50.9]].
[[Category:Monsters]]
 

Revision as of 09:18, 20 January 2020

Spoiler Warning: This page contains spoilers which may affect your IVAN experience negatively


Your brain is on fire!

Mind worms are horrible creatures with dangerous psychic powers. They come in two varieties: weaker hatchlings and more powerful boil.

Mind worms attack from afar with psi blasts, causing 1 damage to the head and prolonged confusion. This may not seem too bad, but given how your head tends to have very little HP and that mind worms only need to sense you through their ESP to kill you even through walls, they are a priority target. However, as tin helmets block ESP, wearing one will make all mind worms a non-threat.

If mind worm boil gets next to an enemy, it will attempt to burrow into their skull and lay eggs. Hatchlings will later spew forth from the victim's head.

You have a killer headache.

Stats and Equipment

Mind worm hatchling/boil Mindworm.png
Stats Equipment
Arm Strength 1
  • Cannot use.
Leg Strength N/A
Dexterity N/A
Agility 12
Endurance 2
Perception 5
Intelligence 20/35* Abilities
Wisdom 15 Eating, Vomiting, cannot open door, immune to stickiness, can swim
Charisma 1
Random Stats - Permanent States
Size 7 ESP
HP 1
*) Left stats are for mind worm hatchlings, right for mind worm boil.


Trivia

  • Mind worms are horrible creatures from Sid Meier's Alpha Centauri, where they are known to strike fear into armies for their ability to paralyze opponents from a distance with psi blasts, then burrow into their skull and make them suffer from delusions and nightmares until the worm finishes consuming their brain or laying ravenous larvae.
  • Two other variants of mind worm exist in Alpha Centauri:
    • Isle of the Deep is an undersea colony of aquatic mind worms.
    • Locusts of Chiron are flying mind worms.
  • Mind worm boil are meant to be colonies of smaller mind worms, rather than bigger worms as currently implemented.

History

  • Mind worms were added but unfinished in CVS, where they didn't normally spawn and their AI didn't make use of their psi blasts. They were finished and properly introduced to the game in v0.50.9.