Difference between revisions of "Amulets"
Jump to navigation
Jump to search
Red kangaroo (talk | contribs) m |
Red kangaroo (talk | contribs) |
||
Line 1: | Line 1: | ||
{{Spoiler}} | {{Spoiler}} | ||
− | Amulets are magical [[items]] that a [[character]] can wear around his or her neck. As all kinds of jewellery in IVAN, amulets confer various passive magical powers on the wearer. You can wear a single amulet at a time and you lose it if you are beheaded - this is only problem in the case of the amulet of life saving, as it falls off before it can save your life, making beheading the only way how to kill [[Life Saved]] creature without | + | Amulets are magical [[items]] that a [[character]] can wear around his or her neck. As all kinds of jewellery in IVAN, amulets confer various passive magical powers on the wearer. You can wear a single amulet at a time and you lose it if you are beheaded - this is only problem in the case of the amulet of life saving, as it falls off before it can save your life, making beheading the only way how to kill [[Life Saved]] creature without the need to kill it twice. |
Line 12: | Line 12: | ||
|- | |- | ||
| width="200"| Amulet of Elemental Protection | | width="200"| Amulet of Elemental Protection | ||
− | | width="140"| | + | | width="140"| [[Illithium]] |
− | | width="500"| | + | | width="500"| Grants resistance to [[acid]], [[fire]], [[Wand of Lightning|lightning]] and [[poison]]. |
|- | |- | ||
− | | Amulet of ESP||[[Illithium]]||Grants [[ESP]]. | + | | Amulet of ESP || [[Illithium]] || Grants [[ESP]]. |
|- | |- | ||
− | | Amulet of Life Saving||[[Gold]]||Grants [[Life Saved]] extrinsic, | + | | Amulet of Life Saving || [[Gold]] || Grants [[Life Saved]] extrinsic, resurrecting you once. |
|- | |- | ||
|} | |} | ||
Line 24: | Line 24: | ||
== Strategy == | == Strategy == | ||
− | + | * The problem with being beheaded while wearing amulet of life saving is mostly relevant while fighting highly [[Dex|dextrous]] unique [[monsters]], such as [[Sherarax]]. Beware Sherry! | |
+ | * The amulet of elemental protection can supersede all [[ring]]s and [[cloak]]s granting the same resistances, as it offers greater protection on single equipment slot. On the other hand, life saving can only be gained from the amulet and having Life Saved can... well, save your life. | ||
== Variants == | == Variants == | ||
Line 34: | Line 35: | ||
== History == | == History == | ||
− | The Amulet of Elemetal Protection | + | The Amulet of Elemetal Protection have been added in [[Version History|0.51a]]. |
[[Category:Items]] | [[Category:Items]] |
Revision as of 14:22, 8 March 2015
Spoiler Warning: This page contains spoilers which may affect your IVAN experience negatively
Amulets are magical items that a character can wear around his or her neck. As all kinds of jewellery in IVAN, amulets confer various passive magical powers on the wearer. You can wear a single amulet at a time and you lose it if you are beheaded - this is only problem in the case of the amulet of life saving, as it falls off before it can save your life, making beheading the only way how to kill Life Saved creature without the need to kill it twice.
Contents
Types of Amulets
Amulet Name | Material | Effect |
Amulet of Elemental Protection | Illithium | Grants resistance to acid, fire, lightning and poison. |
Amulet of ESP | Illithium | Grants ESP. |
Amulet of Life Saving | Gold | Grants Life Saved extrinsic, resurrecting you once. |
Strategy
- The problem with being beheaded while wearing amulet of life saving is mostly relevant while fighting highly dextrous unique monsters, such as Sherarax. Beware Sherry!
- The amulet of elemental protection can supersede all rings and cloaks granting the same resistances, as it offers greater protection on single equipment slot. On the other hand, life saving can only be gained from the amulet and having Life Saved can... well, save your life.
Variants
Certain Variants of the game add new amulets.
- See CLIVAN items
History
The Amulet of Elemetal Protection have been added in 0.51a.