Difference between revisions of "New features in version 0.50"

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*added directional light and day and night which use it
 
*added directional light and day and night which use it
 
*added some cosmetical weather effects
 
*added some cosmetical weather effects
*New Attnam has now many new NPCs, for instance a sumo wrestler who can be challenged
+
*[[New Attnam]] has now many new NPCs, for instance a [[sumo wrestler]] who can be challenged
*polymorph control is now more interesting; you need to see a monster once before you can polymorph into it, and more powerful ones require more intelligence
+
*[[PolyControl|polymorph control]] is now more interesting; you need to see a monster once before you can polymorph into it, and more powerful ones require more intelligence
*added wands of acid rain, mirroring and necromancy
+
*added [[wands]] of acid rain, mirroring and necromancy
*added scrolls of detect material, harden material and golem creation
+
*added [[scrolls]] of detect material, harden material and golem creation
*added several new monsters, eg. powerful named archangels for each god and necromancers who raise skeletons and zombies to do their bidding
+
*added several new monsters, eg. powerful named [[Angel|archangels]] for each god and [[necromancers]] who raise skeletons and zombies to do their bidding
 
*one can now give pets tactical commands, change their equipment and use them to carry extra stuff (these are accessed using 'C'hat and 'I'ssue commands keys)
 
*one can now give pets tactical commands, change their equipment and use them to carry extra stuff (these are accessed using 'C'hat and 'I'ssue commands keys)
*the player can now panic if he gets hit too much, like the monsters have done in previous versions
+
*the player can now [[panic]] if he gets hit too much, like the monsters have done in previous versions
 
*the player can now become exhausted if he fights for too long and/or uses the new r'u'n command too much  
 
*the player can now become exhausted if he fights for too long and/or uses the new r'u'n command too much  
*spiders are now able to make webs
+
*[[spiders]] are now able to make webs
 
*you can now get stuck to slime
 
*you can now get stuck to slime
 
*badly hurt/trapped bodyparts now become unusable until they regain some HP/become untrapped
 
*badly hurt/trapped bodyparts now become unusable until they regain some HP/become untrapped
 
*it is now possible to browse detailed death reasons of individual monsters in the postgame massacre lists
 
*it is now possible to browse detailed death reasons of individual monsters in the postgame massacre lists
 
*added many new informative graphical details, for instance recently altered attributes are shown with a *different color for some time
 
*added many new informative graphical details, for instance recently altered attributes are shown with a *different color for some time
*gloomy cave is now longer and has more special levels and rooms
+
*[[gloomy cave]] is now longer and has more special levels and rooms
 
*all the endgame battles are more complex
 
*all the endgame battles are more complex
*added leprosy, a nasty disease which causes your limbs to drop off randomly
+
*added [[leprosy]], a nasty disease which causes your limbs to drop off randomly

Revision as of 03:29, 7 April 2008

  • fluids can now cover items and characters and interact with them
  • items made of iron alloys can now rust
  • added directional light and day and night which use it
  • added some cosmetical weather effects
  • New Attnam has now many new NPCs, for instance a sumo wrestler who can be challenged
  • polymorph control is now more interesting; you need to see a monster once before you can polymorph into it, and more powerful ones require more intelligence
  • added wands of acid rain, mirroring and necromancy
  • added scrolls of detect material, harden material and golem creation
  • added several new monsters, eg. powerful named archangels for each god and necromancers who raise skeletons and zombies to do their bidding
  • one can now give pets tactical commands, change their equipment and use them to carry extra stuff (these are accessed using 'C'hat and 'I'ssue commands keys)
  • the player can now panic if he gets hit too much, like the monsters have done in previous versions
  • the player can now become exhausted if he fights for too long and/or uses the new r'u'n command too much
  • spiders are now able to make webs
  • you can now get stuck to slime
  • badly hurt/trapped bodyparts now become unusable until they regain some HP/become untrapped
  • it is now possible to browse detailed death reasons of individual monsters in the postgame massacre lists
  • added many new informative graphical details, for instance recently altered attributes are shown with a *different color for some time
  • gloomy cave is now longer and has more special levels and rooms
  • all the endgame battles are more complex
  • added leprosy, a nasty disease which causes your limbs to drop off randomly