Difference between pages "Questions and Answers" and "Scrolls"

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Scrolls are items made of Parchment. Reading a scroll will have various effects, as described below. Reading a scroll will raise your [[Int|intelligence]] slightly. More powerful scrolls are less common to find, and raise your intelligence more when you read them successfully. You cannot read scrolls while you are confused, and certain creature types cannot read scrolls either. Since scrolls are made of Parchment, they can easily be destroyed by fire (except the Encrypted scroll)
  
=== What is IVAN? ===
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===Encrypted Scroll===
  
Yet another roguelike game. IVAN is an abbreviation for "Iter Vehemens ad Necem" which means "Violent Road to Death" in Latin. IVAN is regarded as one of "more difficult" rogulike games, and also known for innovative game designs and sarcastic backgrounds.
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This is a scroll that you are given at the beginning of the game. You must deliver this scroll to Petrus to continue onto your next mission. This scroll cannot be read or destroyed.
  
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===Scroll of Change Material===
  
=== What is a roguelike ? ===
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Allows you to change the material of an item or limb. You must have a certain amount of [[Int|Intelligence]] in order to change into certain materials. See [[List of materials]] for more info
  
A roguelike is a role-playing video game which has a similar gameplay as the 1980 game ''Rogue''. Although there are many different roguelikes theses game shares some common attributes :
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===Scroll of Charging===
* They are turn-based : Every time the player makes an action one or more turn are spent (depending of the speed of the player and the duration of the action
 
* They feature randomly-generated dongeons
 
For more informations, check this [http://en.wikipedia.org/wiki/Roguelike article on Wikipedia]
 
  
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A scroll of charging will recharge a [[Wand]], giving it the maximum number of charges it previously had. This item cannot be cloned, to avoid abuse.
  
=== But there are hundreds of roguelikes out there, and they are all nearly the same. Why would I want to try out IVAN? ===
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===Scroll of Detect Material===
  
Listing might be the most convenient way to answer this question.
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Detects items made of the requested material which are present in the current map. After you finish reading the scroll, items of this material are highlighted, and you make look around the map. This can be useful when fighting the [[Enner Beast]] or [[Dark Frog|Mystic Dark Frog]]
  
* '''Bodypart system'''. Remember Monty Python and the Holy Grail? All bodyparts in IVAN have separate armors and separate hit points. After you’ve found your first good weapons, you will be able to reduce some monsters to helpless torsos by mutilating them frivolously! The game rewards brutality by showing its results graphically. Brutality can also be applied to you, though, so it’s best to have a remedy available in case of a lost limb.
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===Scroll of Enchant Armor===
* '''Material and equipment system''', which is unlike that of any other roguelike. In IVAN there is a certain definition for, say, a longsword. However, the material of a longsword can be anything at all. If you have been lucky enough to get a scroll of change material, you will be able to turn your ’iron longsword’ to a ’meteoric steel longsword’, but also to a ’bread longsword’ if you, for some reason, wanted to eat a bread that is shaped like a longsword (I’m not saying it’s a good idea, but it’s not impossible). Another example: you might also want to turn your ’leather boots of strength +1’ to much stronger ’phoenix feather boots of strength +1’. Besides allowing you to upgrade your equipment in a fresh way, the material system makes it possible for the game engine to easily generate lots of different objects in the dungeons for your use and amusement.
 
* '''Graphic effects'''. IVAN has probably more advanced graphics than any other roguelike. ”But graphics are useless in a roguelike!” you might exclaim. You would probably reconsider such an opinion when following a wounded and panicked monster according to its trail of blood. Besides that, you’ll face dynamically generated and animated flames, smoke, auras, weather effects, explosions, sources of coloured light and much more, even animated squares such as water.
 
* '''General Gameplay'''. IVAN brings gameplay issues further than most roguelikes, while still remaining easy to play. Besides the bodypart system and the material and equipment system there are such curiosities as 2x2 monsters, wandering mercenaries and slaves which you can recruit/buy, smiths and tailors who can repair broken equipment, and monsters which are able to reproduce. The game also features many different deities ranging from chaotic to neutral and lawful. Each god has its own specialities and altars, and you will be able to affect your own alignment by the way you play. And on the top of all that, IVAN’s storyline will keep you pumped with its unique events!
 
  
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Enchants the equipment of your choice. If you have two identical items (two boots of agility, for example), it will enchant both. They must also both be in the same state (both broken, both fixed, both covered in water, etc.). Enchantment is guaranteed to succeed up to +5, beyond that it becomes less likely the higher it has been enchanted.
  
=== Who or what is an ''ommel''? ===
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===Scroll of Enchant Weapon===
  
It is a mystery-shrouded creature (yes, at the least we think it is an organic creature) whose details known only to IVAN DevTeam, or possibly not known even by them.
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Enchants the weapon of your choice. Enchantment is guaranteed to succeed up to +5, beyond that it becomes less likely the higher it has been enchanted.
Some rumors say that the ''ommel'' is so powerful that it can easily squash Elpuri down with just a foot and doesn't even notice that, and some says it resembles to an enormous cammel or a huge donkey, but they are just rumors.  
 
  
In-game known facts are
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===Scroll of Golem Creation===
* Ommel hair has reddish color
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* Ommel tooth is harder than diamond or adamant
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Allows you to create a friendly golem out of any item. The golem's flesh will be made of the material that you convert.
* Ommel urine is a luminous material
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* Excretory substances of the ommel are beneficial to most other creatures
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===Scroll of Harden Material===
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Allows you to harden the material of an item or limb. You must have a certain amount of [[Int|Intelligence]] in order to harden into certain materials. See [[List of materials]] for more info
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===Scroll of Repair===
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Repairs any item or non-healing limb. This will repair broken items, rusted metal, etc. [[Loricatus]] will sometimes give you a scroll of repair when you pray to him.
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===Scroll of Taming===
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Allows you to tame a creature standing next to you. Not all creatures are tamable.
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===Scroll of Teleportation===
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Teleports you to a square in the current level. If you have [[TeleControl]], you can choose which square you wish to teleport to, otherwise it is random. The higher your [[Int|Intelligence]], the further away from your current spot you can teleport. If you teleport out of your Int range, or teleport onto a wall, it will move you to a random spot.
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===Scroll of Wishing===
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Allows you to wish for an item. Not all items can be wished for.
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__NOTOC__
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[[Category:Items]]

Revision as of 21:54, 8 February 2008

Scrolls are items made of Parchment. Reading a scroll will have various effects, as described below. Reading a scroll will raise your intelligence slightly. More powerful scrolls are less common to find, and raise your intelligence more when you read them successfully. You cannot read scrolls while you are confused, and certain creature types cannot read scrolls either. Since scrolls are made of Parchment, they can easily be destroyed by fire (except the Encrypted scroll)

Encrypted Scroll

This is a scroll that you are given at the beginning of the game. You must deliver this scroll to Petrus to continue onto your next mission. This scroll cannot be read or destroyed.

Scroll of Change Material

Allows you to change the material of an item or limb. You must have a certain amount of Intelligence in order to change into certain materials. See List of materials for more info

Scroll of Charging

A scroll of charging will recharge a Wand, giving it the maximum number of charges it previously had. This item cannot be cloned, to avoid abuse.

Scroll of Detect Material

Detects items made of the requested material which are present in the current map. After you finish reading the scroll, items of this material are highlighted, and you make look around the map. This can be useful when fighting the Enner Beast or Mystic Dark Frog

Scroll of Enchant Armor

Enchants the equipment of your choice. If you have two identical items (two boots of agility, for example), it will enchant both. They must also both be in the same state (both broken, both fixed, both covered in water, etc.). Enchantment is guaranteed to succeed up to +5, beyond that it becomes less likely the higher it has been enchanted.

Scroll of Enchant Weapon

Enchants the weapon of your choice. Enchantment is guaranteed to succeed up to +5, beyond that it becomes less likely the higher it has been enchanted.

Scroll of Golem Creation

Allows you to create a friendly golem out of any item. The golem's flesh will be made of the material that you convert.

Scroll of Harden Material

Allows you to harden the material of an item or limb. You must have a certain amount of Intelligence in order to harden into certain materials. See List of materials for more info

Scroll of Repair

Repairs any item or non-healing limb. This will repair broken items, rusted metal, etc. Loricatus will sometimes give you a scroll of repair when you pray to him.

Scroll of Taming

Allows you to tame a creature standing next to you. Not all creatures are tamable.

Scroll of Teleportation

Teleports you to a square in the current level. If you have TeleControl, you can choose which square you wish to teleport to, otherwise it is random. The higher your Intelligence, the further away from your current spot you can teleport. If you teleport out of your Int range, or teleport onto a wall, it will move you to a random spot.

Scroll of Wishing

Allows you to wish for an item. Not all items can be wished for.