| <code>IgnoreDefaultSpecialSquares</code>
| <code>true</code> or <code>false</code>
| If specific squares containing items/traps etc are specified in LevelDefault, then setting this to true for a particular level will cause these random squares not to appear. Accordingly, in LevelDefault this should be set to false. See [[#Square_.28DefaultSpecialSquares.29|Square (DefaultSpecialSquares)]].
|}