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, 00:17, 11 September 2014
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A few artifact weapons were proposed by the developers, but never made it into the actual game.<br>
It is notable that these unimplemented artifacts also happen to be of weapon classes without any artifact weapons in the current version of IVAN.<br>
Information was taken from "artifact ideas.txt" and "artifact ideas II.txt"
The weapon concepts are listed here:
*'''Banshee sickle''' - occasionally shrieks, [[panicked|terrifying]] nearby enemies
*'''Mammoth battle axe''' - does huge amounts of damage and knocks enemies back, but is immensely heavy and inaccurate. Could be the inspiration for [[LIVAN]]'s [[Demonhead]]?
*'''The incredibly sharp dagger named Mucro''' - bypasses armor
*'''Sword of giant slaying''' - a bastard sword that deals additional damage to enemies greater than 250 [[size]]
*'''Scythe of undeath''' - temporarily raises any humanoids slain by it as zombies