=== What is IVAN? ===
A. Yet another roguelike game. IVAN is an abbreviation for "Iter Vehemens ad Necem" which means "Violent Road to Death" in Latin. IVAN is regarded as one of "more difficult" rogulike games, and also known for innovative game designs and sarcastic backgrounds.
=== What is a roguelike ? ===
QA roguelike is a role-playing video game which has a similar gameplay as the 1980 game ''Rogue''. But there Although they are hundreds many different roguelikes theses game shares some common attributes :* They are turn-based : Every time the player makes an action one or more turn are spent (depending of the speed of roguelikes out there, the player and they are all nearly the sameduration of the action* They feature randomly-generated dongeonsFor more informations, check this [http://en.wikipedia. Why would I want to try out IVAN?org/wiki/Roguelike article on Wikipedia]
A=== But there are hundreds of roguelikes out there, and they are all nearly the same. Why would I want to try out IVAN? === Listing might be the most convenient way to answer this question.
* '''Bodypart system'''. Remember Monty Python and the Holy Grail? All bodyparts in IVAN have separate armors and separate hit points. After you’ve found your first good weapons, you will be able to reduce some monsters to helpless torsos by mutilating them frivolously! The game rewards brutality by showing its results graphically. Brutality can also be applied to you, though, so it’s best to have a remedy available in case of a lost limb.
=== Who or what is an ''ommel''? ===
A. It is a mystery-shrouded creature (yes, at the least we think it is an organic creature) whose details known only to IVAN DevTeam, or possibly not known even by them.
Some rumors say that the ''ommel'' is so powerful that it can easily squash Elpuri down with just a foot and doesn't even notice that, and some says it resembles to an enormous cammel or a huge donkey, but they are just rumors.