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Posted by wishcraft, May 16 at 3:49 pm

I was trying to play version 0.59 on windows 10. I'm using an azerty keyboard and trying the "dip" action gives me the "unknown key" message.
This happens when I use the Windows keyboard input method "English (United States) Belgian (period) Keyboard" setting and when I use the "French (Belgium) Belgian French Keyboard" setting.

Interestingly, on these types of keyboards, you have to press shift to type numbers with the keys right above the letter keys, if you use those without pressing shift you get all sorts of diacriticals, the &, (, etc... HOWEVER when I press the first ones without shift (the ones which on Querty keyboards would give you numbers 1, 2, 3, ...) I get "activate wizard mode..." messages... It seems like these keys are treated like Querty keys when shift isnt pressed and... Not sure how when shift is pressed. So something seems wrong about how those keys are interpreted by the game.

Is there some straightforward way in which I can fix this? Like can I configure this in some game file?

Thanks in advance!
Posted by wishcraft, Dec 12, 2012 at 8:27 pm
Whow, really?? I've never won the game and I didn't even think the game was winnable like that. So you can really win the game with legstrength 18, the rest about 30 except int which should really be out there. Right? I guess I never really got the agility to realise those kind of stats worked, or something.
I suppose these limits have to do with the game being "too easy" if you could raise the other stats really high?

What about if I keep praying to Mellis and I just keep drinking ommel fluids?
Posted by wishcraft, Dec 12, 2012 at 2:33 pm
I just realised you dont actually need to be very lucky at all, just keep praying to Mellis with empty bottles, you get ommel fluids every once in a while.
But the game would be more interesting if you'd have to think about training regimes and how you build up to them, sort of like a real life athlete would.

So yeah, it'd be interesting if someone could give some kind of in-depth strategy guide to "natural training".
Posted by wishcraft, Dec 12, 2012 at 12:45 pm
Ok, I guess you dont really need leg strength.
Is it actually possible to get this stat over 30 or beyond just by some kind of grinding process though? As in, not just being very lucky in items you find like ommel fluids and holy banana....
Posted by wishcraft, Dec 12, 2012 at 8:53 am
Ok, seriously, ...

I started playing again this week and I seem to experiencing the same problem again.
I'm trying to train my legstrength first and then my agility. I can manage to consistently get fed up to bloated and go for runs on the worldmap while stressed. However this doesnt seem to be improving my legstrength beyond 20 and I only got that from getting ommel urine from Mellis in the first place. Of course it consistently keeps down my agi to about 13-14 even though I'm also getting ommel sweat now and then...

What the heck is going on here?? I feel like I'm the only person on this forum who is missing the trick to upgrading the legstats beyond lvl25. I mean I'm sure I managed to do it in some games...
How come in most of my games these stats' training just seems to grind to a halt at about lvl20?
Training legstrength just required satiated-overfed and burdened-stressed, right?

Can I get some kind of concrete description of the process through which one trains their leg stats? Am I doing something to ruin my capacity for leveling up at all from some point? You people are actually getting these stats up by doing some kind of physical training, right? Really, I'm totally stumped.
Posted by wishcraft, Mar 30, 2012 at 10:18 am
Im getting some good results from the legstrength training...
I think the trick with this game is, you need to train and equip properly for the levels ahead. But if you either train without getting proper equipment to go with it you will get a good character killed due to the danger level. However if you use too much magic to beef up equipment, you might not be able to do so once you find even better equipment. Then again, if you just train so hard your danger level always sort of reaches the danger of the level your facing itself, you might postpone exploring which would allow you to find said better equipment. I think this sort of captures the most fundamental trade-offs in the game...
Anyone have any opinions on this theory?

I'm currently playing IVANT which sort of alleviates this problem by branching off a bunch of levels in GC (the dragon cave levels) so you have more levels to both train and loot before you go deeper.
Of course I had to take my more or less lvl30 in the first 4 stats and about 20 endurance wearing full mithrill I nabbed off the invisible guard I tamed and rush straight down the dragon caves until blue dragons electrocuted the daylights out of me.

I think whats really my biggest obstacle is I start playing late in the evening and then when Im on a roll I wont stop so I always end up dying from sheer lack of concentration
Posted by wishcraft, Mar 30, 2012 at 3:16 am
Whow, that is a lot of information, thank you. What about attacks per time unit tho? Doesnt that vary with weight and size of weapon as well?
Posted by wishcraft, Mar 29, 2012 at 7:14 pm
I see a lot of threads that end up mentioning good weapon combo's. Usually people will give reasons why they think they are good weapons. But what makes them good reasons is still rather mysterious to me. I also see conflicting advice on some points, like some people claim weight doesnt affect attack "cooldown" others imply that it does.

Could anyone here explain the "formula" for how exactly the weapon damages your opponent and how often? What about parrying enemy blows?

More specifically:

Does armstrength increase the damage per blow? Or the blow cooldown?
Does weight influence those?
What determines the chance that your weapon will break enemy equipment?
What determines the distribution of your blows over parts of the enemies body?

Did you people actually make some precise calculation to come to your preference in weapons, or was it a kind of trial and error process?
Posted by wishcraft, Mar 27, 2012 at 9:51 am
I didnt even know troll blood was nutritional That would indeed solve the problem.
Posted by wishcraft, Mar 26, 2012 at 9:49 am
Hm, so how do you do long training sessions? Like, I can imagine it being almost a requirement to spend quite a few days just jogging around for legstrength and agility. Or grinding plants with banana peals and troll hide cloak. Even with the fruit they drop you'd go hungry. So you'd depend on praying to Seges then? Because if you pray to Mellis you'd just end up with tons of school food which youd either have to eat raising danger levels or selling the full cans or whatever.
I dont suppose theres anyone/thing you can feed cans of school food to and be able to recuperate the cans?

Is it really such a bad idea to raise HP anyways?

Also, from what I'm reading, this ultimate golem thing only works in wizard mode... Or is that another "ultimate golem".