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Posted by red_kangaroo, Aug 15, 2022 at 1:16 am
Also if you haven't yet figured out gods, there are several of them which can make your food trouble go away.
Posted by red_kangaroo, May 17, 2022 at 1:09 am
Hi,

IVAN reads the input character, not keyboard key, so you need to be typing "!" to use a dip command, no matter where on your keyboard that is. On QWERTY, that's Shift+1, but eg. on QWERTZ "!" is near the Enter key. On AZERTY, it seems that "!" should be next to the right Shift.

Or does that not work?
Posted by red_kangaroo, May 5, 2022 at 12:44 am
That's so great!
Posted by red_kangaroo, Feb 10, 2022 at 4:21 am
Goddammit! Yes, that's debugging stuff.
Posted by red_kangaroo, Jan 29, 2022 at 4:48 am
A string question history was introduced here and it seems that both crashes are caused by a string question.

I opened an issue.
Posted by red_kangaroo, Jan 29, 2022 at 4:45 am
That's a pretty nice way of breaking the game!

Kaethos is in his own "tourist guide" team and it's probably not properly linked to NA team hostility. I should be making notes.

How did you get to the GC after doing the Aslona questline? These should be mutually exclusive. Is there another bug?

Shame about the prince, you're supposed to resurrect him if he dies, but I didn't account for him losing his head... I will try to think of a way to fix that.

You can still do two Aslona victories, even if you don't finish all three quests:

SPOILER ALERT. Click here to see text.
You can bring both artifact swords from Lord Regent and Harvan Black-cloak to Petrus, or you can wield both swords, get some blue-blood and be crowned the king of Aslona.


I don't want to get rid of the black market, but it sure needs to be rebalanced.

Any thoughts on the Aslona dungeons? Anything that stood out as too hard/easy/weird/broken?
Posted by red_kangaroo, Jan 29, 2022 at 4:18 am
badbeaver wrote
When dipping items to get rid of pesky fire, you can use much less liquied if you first move it out of a bigger container in to a vial. So you can use a full bottle to extinguish 10 items instead of 2. So PLEASE make it so you don't need to use vials in order to more effectively fight fires, I am SO bored of dipping vials into containers then dipping items into vials and doing it again again again.

We could probably switch dipping to work with the same volume of liquid as tasting?

The problem is, as you currently use dipping both to coat items and to move liquids between containers, you would then also move only 100 ml rather than 1/2 l of liquid. The question then is, what would it break and is it actually a problem?
Posted by red_kangaroo, Jan 8, 2022 at 11:47 am
Wow. I didn't even notice that rune sword at first and already thought your gear looks pretty solid. Wow.
Posted by red_kangaroo, Dec 23, 2021 at 6:58 am
Nice work! And yes, making a location takes quite a long time.

You cannot place rooms within rooms, but you could make the upper and central parts be two separate rooms, and then let the game place several random "tents" around them. Once you get to decorations, there are various trees and things you can place around to make a nicer-looking area.
Posted by red_kangaroo, Dec 23, 2021 at 1:48 am
fejoa wrote
Let's have a new IVAN version for Atavus' Day

Thank you and great work setting up the new CI/CD!