On GitHub, we were discussing a change to the restrictions when Overburdened. Right now, you cannot move nor fight, but AquariusPower suggests changing that to being unable to move/kick, but being able to attack. I think that's a pretty important difference that can mean one character dies where another lives, so it shouldn't be toggleable in options but rather a full blown change.
So, anybody opposed to this? Do you think Overburdened should stay as is, or do you approve?
There definitely were wins with natural limbs, you just never reach the insane stats of artificial limbs. I don't think the player was ever intended to be able to train their stats much higher than cca 30ish.