I remember that thread and I was wondering whether it would come up, thanks for finding it chao. It was also quite recent, suggesting that it's still something people fancy improving.
The status quo is functional but still half-baked. I'd love to see IVAN's weapon system be more nuanced.
I like Izzy's suggestion to include a material factor in the damage calc.
I'm going to put up a new windows binary this Friday. Then I hope to retain the normal three month release pattern, with another one (0.51) in December.
This is a great initiative, something we've been longing to have.
So far we only have the unfinished dungeon building guide on the wiki. It gives the basic stucture of the script files and how they relate to the dungeon.