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Posted by fejoa, Nov 13, 2014 at 8:54 am
Markdown looks pretty and intuitive. Another vote!
Posted by fejoa, Nov 12, 2014 at 11:33 am
The link on the front page "Please read about the site downtime this weekend" links to the thread "do we have a pictures thread?"
Posted by fejoa, Nov 11, 2014 at 2:12 pm
Thanks for working so hard to get us back up Cap!
Posted by fejoa, Nov 8, 2014 at 6:33 pm
Batman? wrote
I would call this an exploit, but it really hinges on you finding an eddy when you have a wand of polymorph, and being able to tame it, and get it back to attnam alive. not so easy, or common.
I don't feel it is too exploity. I think it is darn clever.
Posted by fejoa, Nov 7, 2014 at 6:30 pm
Wand of carnivorous plant creation... hmm
Posted by fejoa, Nov 6, 2014 at 11:52 am
Batman? wrote
If I change a wand into a material that breaks in acid and dip it into a potion of acid will it break eventually?
Holy smack. I don't know, but I am definitely curious to find out.
Posted by fejoa, Nov 3, 2014 at 10:34 am
SPOILER ALERT. Click here to see text.
I think the game says you are doing unnatural things to the property of the cathedral
Posted by fejoa, Oct 15, 2014 at 7:07 am
We could also make it that learning about unknown monsters could be an outcome of sci-talks, and update the encyclopedia that way, as a supplement.

This gets me thinking about another thing: keeping a graphical, tabular record of things that have killed the player, as a supplement to the high score table.
Posted by fejoa, Oct 14, 2014 at 3:01 pm
Could do, a bit like the hi-scores.
Posted by fejoa, Oct 14, 2014 at 2:47 pm
And to get access to the entry in the monster encyclopedia, you have to kill that monster first.