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Posted by fejoa, Nov 16, 2016 at 5:19 am
daneel wrote
Ooo what beautiful blue eyes you have, I'll pay 25 schmeckels for them..

It'd definitely be cool if the player character went blind.
Posted by fejoa, Nov 11, 2016 at 5:03 am
My writing skills are pretty sad. Do we have a list of NPCs that we'd like to add more dialogue to? I'm definitely in favour of fixing up Sherry
Posted by fejoa, Nov 11, 2016 at 4:59 am
red_kangaroo wrote
BTW, will the Vampirism status be shown as in your screenshot, or hidden? Because all other diseases (lycanthropy, leprosy, parasite) are hidden.

The vampire status will be shown as in the screenshot. I figure the player will want to know so they can either choose to make use of it and go unarmed, or try to get rid of it quickly. Under vampirism, about half your unarmed attacks are commuted to bite attacks, so you will train both. If you equip a weapon, then your character won't do bite attacks.
Posted by fejoa, Nov 10, 2016 at 8:36 pm
There is a pull-request out to include vampires in the game.

They have a draining bite attack that transfers some of the victim's (usually the player's) HP. The amount of drain damage is half the
You can also catch vampirism, and half of your unarmed attacks will convert to bite attacks, which have a chance to do drain damage.

At the moment, vampires can only be found in Xinroch's tomb, but this could be conceivably be extended later to, for example, the catacombs if there is a demand for this.

Also, vampires and werewolves hate each other. A vampire's drain attack will do full damage against werewolves, and werewolves will inflict a drain-type damage exclusively against vampires, equal to normal amount of damage, effectively dealing double damage.

You can become Lycanthropic by being bitten by a werewolf in wolf form, which is a new all-pervasive effect.

At the moment there is no special bite attack implemented for normal humans who have lycanthropy.
SPOILER ALERT. Click here to see text.
Humanoids can get both states by first becoming a vampire and then eating werewolf flesh, currently the only way to do it.


Vampirism negatively impacts the wisdom stat (a la leprosy), and each successful drain attack makes you more chaotic.
Some screenies below should give you the look and feel.

Next up: vampire bats.
Posted by fejoa, Nov 6, 2016 at 12:18 am
An inspiring and entertaining run

Serin-Delaunay wrote
OH MY GOODNESS IT'S XINROCH. THE ALIVE VERSION.
I think I fixed this for the next version, but this bug is still there in 0.507

Serin-Delaunay wrote
Ischaldirh apparently summonned an orc general.
Is this related to the Angels leaving orc corpses behind?

Also: do you think that the Enner boy and Enner girl should create undead configurations to make ghosts etc? I spotted one in one of your screen grabs.
Posted by fejoa, Nov 6, 2016 at 12:09 am
I like the conditional outcome ideas chao!
Posted by fejoa, Nov 5, 2016 at 9:30 pm
4zb4 wrote
SPOILER ALERT. Click here to see text.
Just use a wand of acid rain on the wall. It doesn't make Attnam hostile. Then proceed to kick the items out as in the normal method.

Golly, I didn't know it was that easy!
Posted by fejoa, Nov 5, 2016 at 9:27 pm
4zb4 wrote
Telefragging.

Instead of randomly bouncing you to a different tile and producing an amusing message, teleporting into a monster should cause it to explode into chunks.

Or some of the monster's bodyparts could be exchanged for yours and vice versa?
Posted by fejoa, Nov 5, 2016 at 5:19 am
This is so entertaining! What happens to Elpuri?
Posted by fejoa, Nov 3, 2016 at 10:11 pm
AoGH really must be a joke by the devs specially prepared for new players.