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Posted by fejoa, Nov 17, 2017 at 5:29 am
capristo wrote
I noticed on the TX project page that "bone doggies" was in the todo list so I thought I'd tackle it

I have it now so that a puppy will crumble into bones when killed.

Humanoid skeletons require 5 bones + a skull, to be brought back.

Should I create a separate puppy skull item? If so should you be able to, for example, place a human skull on top of puppy bones to resurrect a human skeleton? Or should the skull & bones be required to be the same type?

Also should we only spawn them inside TX or anywhere?

This is awesome! Bones can be generic, just get it to generate a different skull.
It should only spawn in Tomb of Xinroch, but could be extended to the Attnamese Catacombs.
I suppose it has four legs and a spine, so five bones total, plus a puppy skull?
I guess the last step will be to make a convincing looking bone doggie sprite.
Posted by fejoa, Nov 15, 2017 at 6:05 pm
Pretty sure there are controls on the max and min item price for each level. Maybe the new loot is too inexpensive?
Posted by fejoa, Nov 11, 2017 at 1:46 pm
They usually wield short swords don't they?
Posted by fejoa, Nov 11, 2017 at 2:52 am
capristo wrote
Awesome, sorry

There's still plenty of improvements to be made. Thanks for the notes about the bugs in the fire subsystem, I'll try implementing them soon when I get some time.
Posted by fejoa, Nov 10, 2017 at 6:57 pm
capristo wrote
So you can extinguish flames with water?

By dipping. You should be able to dip burning items and limbs.
Posted by fejoa, Nov 10, 2017 at 6:54 pm
capristo wrote
Ok found this post and just bringing this up again. It's kind of a bummer if it appears on another continent.

Darn it. I'll try fix it by Atavus day.
Posted by fejoa, Nov 9, 2017 at 5:44 am
capristo wrote
Ok I guess it wasn't a mistake after all. I just wished for a wand of polymorph again and was given a ring. Are wands of polymorph not wishable?

Maybe it happened since the new aliases were added?
Posted by fejoa, Nov 8, 2017 at 5:10 pm
An elaborate chain of events. Whenever I'm in a similar situation, I always get that rude feeling like my character is not getting out of it alive.
Posted by fejoa, Nov 8, 2017 at 5:07 pm
It'll probably show up as "killed by some other reason". Let us know!
Posted by fejoa, Nov 5, 2017 at 11:18 pm
That will actually be really useful, incrementing the save file number is really clunky.
Any idea if you can get rid of the bonefile number?