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Posted by chaostrom, Jul 22, 2009 at 5:50 am
A digging level? Only way that'll be anything but a death trap is if you put lots of food on it.

I've a better idea. The stairs up and down are right next to each other. However, there are pockets of empty space throughout the rock that either hold a chest with food and other goodies (high quality) or enemies. The enemies being more common than chests, naturally. Perhaps no more than 2-3 chests scattered here and there that require a lot of digging to reach.
Posted by chaostrom, Jul 20, 2009 at 2:30 am
Why thank you, fine sir, but that will not prevent the inevitable
Posted by chaostrom, Jul 20, 2009 at 2:25 am
I believe that has, in fact, been done before. Wasn't there a wand of apocalypse or something someone coded?
Posted by chaostrom, Jul 20, 2009 at 2:24 am
No no no. Look at my sig.
Posted by chaostrom, Jul 20, 2009 at 2:23 am
I do believe I must second Erno. 4zb4++ indeed, that is true
Posted by chaostrom, Jul 20, 2009 at 2:22 am
chaostrom wrote
Hmm... This needs looking into.

After all this time... It is done.

Petrus is, in fact, not immune to leprosy. Infect away boys, I see a nugget town in future...
Posted by chaostrom, Jul 18, 2009 at 10:35 am
I have found out that being teleported into a square with an active trap can set off said trap.
Posted by chaostrom, Jul 18, 2009 at 10:18 am
When you expect skeletons to pop out of the ground around masked people.
Posted by chaostrom, Jul 18, 2009 at 6:38 am
I've never known that to happen before. Good find.
Posted by chaostrom, Jul 16, 2009 at 9:46 am
You can be sure about from this point onwards then. The contents are not affected.