Not so, Izzy. If you find an old bones, but then that character also leaves a bones, that will generate a new bones file. So even if your original bones was from 2005, if you've found it with a later character from, say, 2010, the time-stamp on the file would be 2010.
I knew telefragging would come up again. Too amusing an idea, too many potential outcomes for a game like IVAN. For maximum fun, we could probably have multiple outcomes depending on various stats. Like, if your strength is high enough but your int isn't, you can frag them but end up with monster parts (and if you have polymorph control, you can choose, maybe), or if your int is high enough but your strength isn't, you just displace them entirely. If you're lacking in both strength and int, you get fragged yourself, while if your stats are borderline, both get partially fragged. Whereas the size difference could be overcome with endurance perhaps.
If you ask me the answer isn't to remove it, as this is most certainly a deliberate feature, but rather to implement ways to supplement alternative fighting styles that cater to your strengths.
Yeah, no. I'm not weighing in on this, but I just wanna say this.
The PC was raised by hippos, and you routinely butcher and eat various creatures including humanoids like gibberlings. One could argue that as a wild-child the PC might be able to differentiate sex better than anyone. Alternatively you could argue that precisely because of the lack of education the PC goes around assuming people's genders, right or wrong. There's no need to get super technical about pronoun usage because it can be argued either way. Let's not forget that the very premise of the game isn't politically correct.