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Posted by capristo, Jul 10, 2014 at 12:29 am
I was going about this the wrong way by adding every contributor to the Attnam organization. I trust everyone who's in there now, but what contributors should really be doing is forking the repo and submitting pull requests with their contributions.


Create a Github.com account. Go to our repository:

https://github.com/Attnam/ivan

In the top right, click "Fork" to create your own copy of the code.

If your username is "frodo", for example, you will now have your own fork at

https://github.com/frodo/ivan

You can then "Clone" that repository onto your local computer. Edit the code locally, make any changes, then "Commit" and finally "Push" back to the master branch of your fork. For Windows, I recommend TortoiseGIT

For *nix systems:
git clone https://github.com/frodo/ivan.git

# Check for modified files:
git ls-files -m

# Check for new files:
git ls-files -o

# For each modified or new file (or folder, this command is recursive)
git add filename

# After all files have been added, check status again to make sure. Should output nothing
git ls-files -m
git ls-files -o

# Now commit and push
git commit -m 'Description of changes'

git push origin master

Then back on Github, go back to your fork link.

On the top left is a green button to create a "pull request." When you create a pull request you're basically saying "I made some changes on my own fork, and I'd like you to review them and merge them into the original repository"

Then one of us will approve or deny the pull request.

I'll add more detail later..
Posted by capristo, Jul 3, 2014 at 1:12 pm
Oh man, perma slowed would SUCK
Posted by capristo, Jul 2, 2014 at 9:26 pm
I vote to keep it.
Posted by capristo, Jun 13, 2014 at 1:16 pm
I don't like that the other monsters are removed. Corpses have their use as food too, besides, I've never seen the entire level wiped out before I was able to kill the Enner.

But aside from that i really love the river idea as well. How wide is the river? If it were 3 or 4 spaces that might even help because if you saw the Enner across the river you could zap him without him being able to get too close to you.

If you can get the river working I would be fine with that in 0.51 but I think the monsters should go back. Just my opinion
Posted by capristo, Jun 12, 2014 at 4:38 pm
Haha that sounds awesome. Looking forward to the screenshots
Posted by capristo, Jun 5, 2014 at 2:26 pm
Shouldn't bashing be based on your body weight? When I hear the word I picture somebody throwing their entire body up against a door
Posted by capristo, Jun 2, 2014 at 11:11 am
Haha that was pretty epic though.

I've definitely had some characters like that. Doomed to failure from the very beginning but you somehow keep pressing on. And then when they finally die you're like "I should have just quit a long time ago"
Posted by capristo, May 29, 2014 at 11:26 am
Pent wrote
IMO most of them are alright (for example, the metal materials completely destroy your speed in exchange for the extra power), but the feather ones have incredibly high speed and strength, with no downside other than the lack of natural healing (which isn't really that detrimental, since with Phoenix Feather/GEF limbs you'll almost never get hit anyways).

I once loaded up an old save that was on GC4, decided to change all my limbs to ommel hair and just sprint downward and see how long I'd last. I ended up killing Elpuri and getting the freedom ending, with a very low score of around 80k. My armor was crappy, and I was wielding two +5 hand axes made of weak materials (iron or steel, I think). No victory should be that easy in IVAN.

Sure but you wouldn't be able to get those limbs so early in the game without going into wiz mode

I think that we've all been playing this game so long and know all the tricks that we forget how difficult it is for someone who's new.

I kind of like that there are some things like this that you can use to make the game easier, but still difficult, and of course later you can challenge yourself to go for a natural limb victory. Same with the permanent Telecontrol and ESP.

Also the Wiki / forum makes things much easier. I would have never figured out the permanent Telecontrol thing on my own.
Posted by capristo, May 28, 2014 at 10:22 pm
Hmm, I feel like the artificial limbs are fine. It makes it easier but even with those limbs it still requires strategy to beat Petrus, Sherry, and so on.
Posted by capristo, May 28, 2014 at 10:34 am
oof. Ouch. At least he died painlessly in his sleep