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Posted by capristo, Sep 29, 2016 at 3:53 pm
Oh, oops. I had disabled those because i was worried about security. I'm not going to allow zip but I allowed tar, gz, and dat files
Posted by capristo, Sep 28, 2016 at 3:07 pm
That sounds fun
Posted by capristo, Sep 27, 2016 at 12:06 pm
Split into a new thread and I also like the LightLevelModifier option. That way you could force an area to be dark / lit by the environment even if the character is carrying a brighter source
Posted by capristo, Sep 18, 2016 at 2:47 pm
It's shift+X and it has to be compiled with wizard mode enabled.

For Git not sure, I've never seen anything about validation? If it needs authorization then you probably need to add your ssh key to your github account
Posted by capristo, Sep 18, 2016 at 9:40 am
Woohoo!
Posted by capristo, Sep 12, 2016 at 10:22 pm
Thanks guys. Sometimes I'm too resistant to change and need others to push for changes like this but I definitely felt uncomfortable with this one.

It's been a long time but I recall discovering it by accident with blink dogs. It's definitely a memorable "aha!" moment for anyone who figures it out. But I agree that after you do figure it out it's easy to repeat.

I'm not really sure what the answer is though. The game is so well balanced that it's hard to expand upon.

Even when trying to get permanent ESP I've rarely been able to without a wand of cloning. And in that case, 3 corpses vs 5 is just an extra charge and not much more difficult. (On the other hand 3 probably IS doable without a wand and 5 is not)

fejoa, that's a good point. Telecontrol is particularly useful in GC because of the mystic dark frogs and mages
Posted by capristo, Sep 12, 2016 at 11:06 am
I still think it's too high. I think we sometimes lose perspective. Maybe it's easy for us but for someone who's new to IVAN, in the past permanent telecontrol is something they could have discovered on their own. Now it's pretty much impossible that they'd discover it without reading the forum/wiki
Posted by capristo, Sep 11, 2016 at 12:26 pm
Serin-Delaunay wrote
With effect strengths of 60 and 20 you would need to eat 4 floating eyes and 11 blink dogs. Maybe 12 if you're slow. Just sayin'.
As a fix I would suggest strengths of 50 and 15.

Would that fix increase or decrease the number you have to eat?

I feel like having to eat 15 blinking dog corpses kind of makes it impossible to ever attain the permanent status. How would you be able to keep all that food down?
Posted by capristo, Aug 30, 2016 at 10:48 am
Just a thought but maybe have that cloak only available in a certain dungeon where there are more monsters (or just a ton of ghosts)?
Then after they leave the area the cloak disappears or is lost or dissolves in the sunlight or something
Posted by capristo, Aug 26, 2016 at 11:47 am
It definitely shouldn't be instant.

Also, to be realistic, if they are in water that goes above the waist, the player should unequip their weapons while swimming, and hand/foot combat attacks should be much weaker.

I like the thought of having a narrow tunnel to swim through. It leads to an area with some nice valuables, but will you risk getting grabbed by a shark on the way there? Can you distract the shark by throwing some meat at the opposite end of the pool?