I think the difficulty is that armor is so heavy, you're not going to carry around multiple different types and switch them on and off depending on what enemy you're facing, like you might with cloaks/rings.
And unfortunately since every quest has you facing enemies with all different types of weapons, there's not really any advantage to choosing one over the other that I can see...
I'm excited. It's been a long time but I think this release adds a lot of great features and updates, and fejoa's num pad fix will allow me to enjoy playing again
You need to zap a pile of 5 bones and a skull to raise a tame skeleton with a wand of necromancy. However, if you zap the pile with at least 30 Int, you will raise a skeleton warrior instead.