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Posted by capristo, May 24, 2016 at 4:53 pm
I love the sound of that last idea. You'd have to make it powerful enough to survive the shopkeepers and guards as well.

So you drop your corpse, point the wand of resurrection, give it some healing liquid, equip it with its original weapons and armor, then kick it and run!

Then just picture the faces of the townspeople as you emerge from the catacombs with Golgor Dhan hot on your heels
Posted by capristo, May 24, 2016 at 10:46 am
Bumping if any newer active members missed out on this
Posted by capristo, May 22, 2016 at 9:38 pm
Nice. Why does it matter that the stethoscope was in slot H instead of A?
Posted by capristo, May 22, 2016 at 8:28 am
This is exciting!
Posted by capristo, May 20, 2016 at 11:32 am
If we add wolf packs and such then I really want more "wilderness" exploring and fighting. That would be so awesome to be in the woods with a little campfire at night and suddenly surrounded by wolves
Posted by capristo, May 17, 2016 at 10:09 am
fejoa wrote
That is probably the right way to handle this problem.

I agree.

I like that you can piss off your pet and have it cause damage. I don't think that's an exploit really
Posted by capristo, May 15, 2016 at 10:35 pm
It was a bug that is now fixed
Posted by capristo, May 3, 2016 at 4:25 pm
Yeah I have learned that the hard way as well. I try to carry a small chest with all the valuables, and just transport it whenever I go between levels. Especially when I'm visiting a level for the first time. But I inevitably get lazy and stop bringing it with me, especially for quick trips to the world map. Then Sherry spawns on GC1 and I get screwed
Posted by capristo, Apr 17, 2016 at 12:12 pm
Very nice. I like the idea of having the 64 locations so that non-coders can contribute more easily.

And that geography smoothing gif is fascinating. Is that the original devs' worldmap that it's charting or is that with your changes in?
Posted by capristo, Apr 14, 2016 at 4:17 pm
Good call. I added a link to the wiki here.

It might be good to either add a Development section, or to keep the Development wiki on GitHub, while the game play wiki is hosted here.