this is prolly where we can agree to disagree.
i need to think about it for some more time, but currently my rationale is: PC has absolutely zero magic abilities. magic items for him is just like another kind of weapon — "press here, and it will make BOOM". just like with guns, PC can learn slightly better aiming, more hand and breath control for better shooting, but that's it. and it prefrectly fits to "weapon categories" this way. because from my PoV any kind of "magic affinity" inevitably leads to questions like "ok, why can't we learn some spells then?" of course, nobody is obliged to implement spellcasting even if some kind of mana stat is there, but putting it to "weapon kind" clearly indicates that spellcasting is not ommited by accident, it is conscious balance decision.
of course, i'm not insisting that i am the only one who's right here. both visions have their pro and contra. maybe my vision is biased, because to be fully honest, i am sci-fi person, i HAET magic with passion.

so i see magic items more like some hi-tech artefacts, which require Int and skill to operate, not some special "magic ability". and this leads to "weapon skill".
p.s.: one of the reasons i love IVAN is because there are no stupid spells, "schools of magic", spellbooks, and all that. i know that you aren't going to introduce that… but i want to drive the game even further away from it, if it is possible.
