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Posted by Ischaldirh, Oct 15, 2016 at 12:26 am
There were some mushrooms around as well. I disregarded them as potential vomiters as none of them were in the empty-bottle tile. But worth mentioning.

Also, can zombies be poisoned? Seems like it shouldn't do much, being as they're already dead and all...
Posted by Ischaldirh, Oct 14, 2016 at 6:16 pm
Strolling along, like I do, I walk into a room. Immediately, I notice that the floor is covered in vomit and blood. I'm wondering, "What happened in here?"

Then I find something else interesting: an empty bottle.

And three lumps of human flesh.

And a zombie corpse.

I am confused as hell...
Posted by Ischaldirh, Oct 14, 2016 at 3:53 pm
Perhaps when a spell is cast on you, it's chance for success could be a ratio of your willpower and the caster's willpower.
Posted by Ischaldirh, Oct 14, 2016 at 11:17 am
Welcome to the community Masta.

I'm not sure a mutliplayer mode would be worth the developers' time. I haven't seen many roguelike games with a good multiplayer system. I also suspect that such a mode would probably be underutilized by the community...
Posted by Ischaldirh, Oct 11, 2016 at 11:46 pm
chaostrom wrote
How about a chilli bin?

chasotrom wrote
chilli bin

chaostrom wrote
chilli

SPICY
Posted by Ischaldirh, Oct 11, 2016 at 9:07 am
4zb4 wrote
Also we could include an icebox as a red herring - it serves the same purpose but eventually melts and drops all your items on the floor.

I find this extremely amusing. Can we do it?
Posted by Ischaldirh, Oct 11, 2016 at 9:05 am
You're not wrong Erno. Keep in mind though, that a lot of other factors go into the ability to block - item material plays a pretty big factor, as it affects accuracy (and hence block chance) and strength (and hence how effective a successful block is). The way the game is designed to calculate BlockModifier favors large and "round" items. I'm not sure what "round" refers to exactly - there is a note on the roundness line for Maces that says "we count the handle, too". (Maces have a relatively high roundness factor.) This would have to be rebuilt, or at least, all the items' size and roundness would have to be adjusted, to match the groupings you suggest.

As for breaking gear, items used for blocking do trade damage with the item the block. This tends to result in broken shields a lot, especially when using wooden shields (which tend to make great shield trainers due to high accuracy). I would like to see war hammers and axes do extra damage in these cases, and in general to worn items; that would be cool, and make them more interesting.

Ernomouse wrote
Maybe we could give maces a metal handle to make them more suited for blocking than axes?

They already are better, and the handle is included in calculating their roundness (somehow). The handle is pretty substantial with maces. Making them made of metal would make maces substantially heavier and harder to wield. Part of why Neerc se'Ulb is so hard to wield in one hand is because of it's metal handle.
Posted by Ischaldirh, Oct 11, 2016 at 12:57 am
I don't recall if there is any code-side work to be done implementing new items. (I also don't know if adding new items is a great idea in general. Mucks with balance.) But, I'm half asleep and apparently I just pieced together some script:

Config SWIFT_MAIL;
  {
    Possibility = 10;
    StrengthModifier = 100;
    DefaultSize = 75;
    DefaultMainVolume = 2000;
    BitmapPos = 16, 96;
    Adjective = "lightweight";
    NameSingular = "chain mail";
    MainMaterialConfig = { 9, TIN, BRONZE, IRON, STEEL, METEORIC_STEEL, ARCANITE, MITHRIL, OMMEL_BONE, OMMEL_TOOTH; }
    MaterialConfigChances = { 9, 150, 450, 300, 150, 25, 20, 25, 10, 5; }
    InElasticityPenaltyModifier = 5;
    TorsoArmorBitmapPos = 32, 432;
    ArmArmorBitmapPos = 64, 432;
    AthleteArmArmorBitmapPos = 64, 464;
    LegArmorBitmapPos = 0, 432;
    EnchantmentPlusChance = 5;
  }

It's a lightweight chain mail. 80% of the armor rating with half the penalties. Substantially more rare, however, and less likely to be enchanted. Also, it sometimes spawns made of tin...

Now, I'm going to stop making contributions and go to bed.
Posted by Ischaldirh, Oct 10, 2016 at 11:03 pm
I'd say I'll do it, but if I don't do it now, I know myself too well - it won't happen. And right now, I'm playing IVAN. Just cleared the minefield. Have levitation belt, dual wielding Vermis and a gift from Valpurus. Need more scrolls of charging, or some wands of mirroring...
Posted by Ischaldirh, Oct 10, 2016 at 10:12 pm
Shouldn't 0.507 be on this list? Or is it, but nobody has submitted a score yet?