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Posted by Ischaldirh, Dec 15, 2008 at 7:03 pm
Are you sure you weren't a golem? Golem limbs always vanish when removed.
Posted by Ischaldirh, Dec 12, 2008 at 8:22 pm
I'm assuming the zombie was missing it's own legs?
Posted by Ischaldirh, Dec 11, 2008 at 10:36 pm
I think this works with IT'S head. I don't know if you could revive a headless kobold by putting a goblin head by it.
Posted by Ischaldirh, Dec 11, 2008 at 9:38 pm
4zb4 wrote
*It's always fun to edit the script to give you some starting equipment

Posted by Ischaldirh, Dec 11, 2008 at 3:03 pm
My guess is that you just need to find and change the appropriate image file.
Posted by Ischaldirh, Dec 7, 2008 at 3:57 am
I wonder if you could legitimately use a chain of backpacks plus one mine to kill Petrus without angering everyone? Or does setting traps/having your traps triggered anger the town?
Posted by Ischaldirh, Dec 4, 2008 at 3:22 pm
Necromancers can summon Xinroch? I'll look into it tonight, when I get home from work.
Posted by Ischaldirh, Dec 4, 2008 at 1:32 am
Corpses are non-sacrificeable. It would make sense for Scabies, Mortifer, and Cruentus to accept some corpse sacrifices, however.
Posted by Ischaldirh, Dec 3, 2008 at 3:39 pm
The code for backpacks of gunpowder also refer to the user as a "terrorist" in case you were curious.

I can't think of much else to look up. Any suggestions?
Posted by Ischaldirh, Dec 3, 2008 at 3:38 pm
I don't know if acid works on corpses, but acid on a "living" torso can melt it down into lumps of meat.

Also Slob, did you ever try locking the chests with the corpses inside?