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Posted by 4zb4, Jan 3, 2010 at 4:58 pm
Doesn't the slave have stats calculated in the same way as the player seeing as they both use the "playerkind" entry in the script?
Posted by 4zb4, Jan 3, 2010 at 4:49 pm
I'm not Slob, but I did have a character that had the luck to find several ommel sweat bottles, which I cloned over and over. In the end I had AGI and DEX in the 40s. Although Slob can probably top that
Posted by 4zb4, Jan 3, 2010 at 6:32 am
It reduces the body part's HP by 1 I believe and can also reduce an attribute like DEX or AGI.
Posted by 4zb4, Jan 3, 2010 at 3:12 am
Because that would make an already hard if not nigh-impossible game even harder.
Posted by 4zb4, Dec 30, 2009 at 2:56 am
Heal the slave - Drop a bottle of healing liquid near him and hope he drinks it. Or zap a wand of resurrection at him iirc.
Arms - IIRC, your old arm will have all the previously built up stats for it, a new one won't.
Old character's ghost - Try it and find out
Posted by 4zb4, Dec 21, 2009 at 5:10 pm
chaostrom wrote
You have a computer just for IVAN?

Talk about dedication...

It's an old computer and the most "advanced" game it can play is Deus Ex
I mostly use it for old games (yay DOS) or those not graphically demanding, but mostly for playing IVAN because my other computers have more recent games to play
Posted by 4zb4, Dec 21, 2009 at 5:03 pm
Heh heh I forgot to put the throw-at-ally part into my guide. I use golems made of Iron alloys because it's less likely to miss. The slave was a good idea though! Angry iron golems on a low character aren't pretty.
Posted by 4zb4, Dec 20, 2009 at 11:15 pm
Uh... What exactly is the "wall" in a person's profile used for?
Posted by 4zb4, Dec 20, 2009 at 8:09 pm
lampshade wrote
Belderiver is a weapon you can get from a ridiculously hard-to-find quest.

It's also game-breakingly good. I mean, the damn thing does 24 - 30something damage per hit (due to being +16) enchanted, unbelievably accurate and almost unbreakable and can be wielded with no penalty by a character with only 10 Astr.
Jesus. If you're going to put that in the game, you may as well let Gleipnir and the hammer of Loricatus's smithing back in too.
Posted by 4zb4, Dec 20, 2009 at 7:35 pm
capristo wrote
Does the slave really grab the stuff and run? That's pretty funny, I never noticed.
Also, once you kill the dwarves, can you just take all of the equipment from that vault? Or would you just have all that equipment and then be forced to flee Attnam/take on Petrus?
Yup the slave grabs what he can and either rushes for food or goes out the door.

Once you've "removed" the dwarves from their vault in Attnam, taking anything still counts as an act against petrus (alarms and so forth, death closely follows).
However, you're free to take the items out of the dwarven vault in GC because they're a different team in the script. Just make sure you can take out 2 dwarven guards
Oh, and the shopkeeper doesn't seem to care about the vault, so he won't attack you.

Diagrams are finished for Attnam, New Attnam and the Dwarven Vault. I just have to move them off my "IVAN Computer" and upload them.