See distant lights

Feb 22, 2019, 6:04 pm
Joined: Dec 2, 2007
Location: New Attnam
Interests: bananas
Posts: 2,234
I'm mixed on this feature. Currently it's configurable.

Having it turned on is nice, and makes logical sense, but kind of renders Perception useless. Perception used to be one of my favorite things to train (as my multiple bug reports/pull requests about carrots have revealed )

Perhaps the deeper you go, the less visible these lights are.
Feb 22, 2019, 6:34 pm
Ex-Tyrant of the IVANers

Joined: Dec 8, 2007
Occupation: Junior Scientist
Location: Not California
Interests: Physics and Astronomy, Exoplanets, Singing praise to Valpurus while smashing skulls with a bloody warhammer, Jogging
Posts: 2,916
I agree that it needs tweaking. It's nifty, but as Capristo points out, it makes Perception less useful. Perhaps the ability to see distant lights should be somehow dependent on your Perception? Like, if it's lit you can see it even from far away, but it has to be proportionally closer and/or brighter if you have low Per?
"Put more stuff in the... thing where... more stuff goes in."
Mar 1, 2019, 10:39 pm
Joined: Jun 3, 2018
Interests: God of Hedgehog, Eternal life, Sudden death
Posts: 24
Perhaps the deeper you go, the less visible these lights are.

Good idea. Also it may be good only show the walls and ground but hide the enemies and items.
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