hidden rooms

May 15, 2016, 7:50 pm
#1
Joined: Dec 17, 2007
Occupation: Taking Names, Formerly Kicking Ass
Location: New Jersey
Posts: 991
are hidden rooms always 1 sqaure deep in a wall? I have been digging the first square of areas where they would fit, could they be deeper in the wall than that?
Booooooooooo!
May 15, 2016, 8:30 pm
#2
Joined: Sep 8, 2010
Occupation: Petty Functionary
Location: Drinking pea soup in the world map
Interests: Mangoes
Posts: 1,216
They can be deeper in the wall than one square.
Batman? wrote
its been so long since i had gotten that far i didnt think it through. arrrr!!!!!!
May 16, 2016, 3:23 pm
#3
Joined: Dec 11, 2008
Posts: 1,770
From what I've seen there's 3 types of secret room:

1. Obvious secret room. This is a room-within-a-room, like that one that appears a few floors into the Gloomy Caves.
2. Less obvious secret room. This one is one or two tiles deep into a wall and can be identified by checking for suspiciously square shaped gaps between rooms on the map once you've explored the whole floor.
3. Super secret room. This one can appear in the middle of nowhere, far away from any other rooms. You're unlikely to find this one unless you're specifically looking for it with scrolls of detection, or by being teleported into it by accident.
System would indicate in graphic if person is mounted on horse or not.
Same system also show if person mounted on boar, elephant, polar bear etc.
Or if person mounted on ass.
Ivan find mounting on ass funny.
May 16, 2016, 3:34 pm
#4
Joined: Apr 9, 2016
Occupation: Priestx of Sophos
Location: Standing on a big mine in GC1
Interests: the relation of queer crystal hyperfeminism and amphibious neutronium cybersocialist art
Posts: 258
I think the less obvious secret room can still be hidden deeply, if it's on a level with big gaps like the minefield level.
May 17, 2016, 6:07 am
#5
Joined: Sep 8, 2010
Occupation: Petty Functionary
Location: Drinking pea soup in the world map
Interests: Mangoes
Posts: 1,216
It'd be cool if there were puzzle rooms to break into.
Batman? wrote
its been so long since i had gotten that far i didnt think it through. arrrr!!!!!!
May 17, 2016, 7:14 am
#6
Joined: Dec 17, 2007
Occupation: Taking Names, Formerly Kicking Ass
Location: New Jersey
Posts: 991
Is there a predetermined number of secret roons? ie 1 obvious 1 not so obvious amd 1 super secret?

Also can they only appear in the GC or cam there be secret rooms in the UT?
Booooooooooo!
May 18, 2016, 8:16 am
#7
Joined: Apr 2, 2014
Occupation: Navastating
Location: Aslona
Posts: 765
Batman? wrote
Is there a predetermined number of secret roons? ie 1 obvious 1 not so obvious amd 1 super secret?

Also can they only appear in the GC or cam there be secret rooms in the UT?

Yes, as of now, all special rooms are predetermined and always exist in each game, only their location is randomized.

I'd be all for having chance-based generation of special rooms, because that would allow for hundreds of hand-made rooms with special contents, only a handful chosen for each game. Much more variety, much more fun.
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