Titanium and other metals

Mar 26, 2016, 2:38 pm
#26
Joined: Dec 11, 2008
Posts: 1,770
I'd like to see Malachite as a golem/stone material. As a stone material, there would be little need to worry about balance issues since they're not used for weapons/armor. As for being used for golems, well there's things like diamond and octiron golems wandering around that hit a LOT harder than a soft copper ore would.
We do have copper though as a more practical material, even though it's pretty bad.

If possible I'd like to get malachite's neat band pattern to show up in-game but I don't think that's possible for golems and items. Probably could make unique walls but the idea of malachite WALLS seems a bit silly.
System would indicate in graphic if person is mounted on horse or not.
Same system also show if person mounted on boar, elephant, polar bear etc.
Or if person mounted on ass.
Ivan find mounting on ass funny.
Mar 27, 2016, 2:10 am
#27
Joined: Dec 2, 2007
Location: New Attnam
Interests: bananas
Posts: 2,263
I like malachite

I also like galvorn or dwarven steel.
Mar 27, 2016, 6:06 am
#28
Joined: Sep 8, 2010
Occupation: Petty Functionary
Location: Drinking pea soup in the world map
Interests: Mangoes
Posts: 1,197
4zb4 wrote
If possible I'd like to get malachite's neat band pattern to show up in-game but I don't think that's possible for golems and items.

You might be able to create banding purposefully by exploiting the gradient in the m-colours, and maybe abusing some of these techniques.

Malachite and galvorn sound good to me.
Batman? wrote
its been so long since i had gotten that far i didnt think it through. arrrr!!!!!!
Mar 27, 2016, 3:28 pm
#29
Joined: Dec 11, 2008
Posts: 1,770
No no, making new sprites with banding would be easy. What I meant is I'm pretty sure you can't modify the existing sprites only when the item is made of malachite so that you get the neat bands, so that existing items get malachite bands when SoCM'd to malachite.

Well you might be able to do it by having separate sprites for malachite versions of things and having code for changing sprites to the banded sprite but that is a lot of work for one material.
System would indicate in graphic if person is mounted on horse or not.
Same system also show if person mounted on boar, elephant, polar bear etc.
Or if person mounted on ass.
Ivan find mounting on ass funny.
May 1, 2016, 1:17 pm
#30
Joined: Feb 20, 2012
Posts: 231
zenith wrote
But regarding stones, I'd love to have Malachite in IVAN, since I think IVAN doesn't have any green material yet (besides vomit).


Though I'm still all for making Valpurium green like in LIVAN. It seems far more fitting for some magical Frog God metal than the current golden color. Gold is too cliche anyways.
May 2, 2016, 4:35 am
#31
Joined: Apr 2, 2014
Occupation: Navastating
Location: Aslona
Posts: 730
Yes! Please, let's make Valpurium green.

Golden Valpurium is weird and indistiguishable from gold. I find the green one much nicer and more fitting.
May 2, 2016, 6:57 am
#32
Joined: Sep 8, 2010
Occupation: Petty Functionary
Location: Drinking pea soup in the world map
Interests: Mangoes
Posts: 1,197
https://github.com/Attnam/ivan/issues/117

Just put it up on the list
Batman? wrote
its been so long since i had gotten that far i didnt think it through. arrrr!!!!!!
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