Wizmode and bone files

Jul 23, 2010, 11:02 am
#1
Joined: Jun 11, 2009
Posts: 34
Hey everyone!

After many deaths I decided it might be fun to screw around a bit in wizmode and do stuff. However, I'm worried about my bone files. Will wizmode attempts screw up my bone files? And can I protect my bone files by copying out the Bones directory and copying it back after I'm done? Thanks.
Jul 23, 2010, 2:19 pm
#2
Joined: Jan 11, 2008
Posts: 1,019
1. I don't know for sure.
2. Yes, and this can be done for normal bones files you deem as too unhappy to save as well (like a UT2 overrun with magic mushrooms, say).
Jul 23, 2010, 9:05 pm
#3
Joined: Dec 3, 2007
Occupation: Chaos Weaver
Location: Standing between all life and death
Posts: 2,898
Once you have activated WM bones files will not be generated so there's no need to worry. If you wish to go around without being bothered, I suggest you familiarise yourself with political immunity or the ultimate golem. Makes testing random things so much easier
Uchuudonge wrote
creating stable chaos
making patterns where there should be none
sewing order into the chaos
you spit in the face of random numbers, of chaos
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