Starvation and more noob questions

Dec 9, 2009, 10:57 pm
#51
Joined: Dec 4, 2007
Occupation: Perfect Soldier
Location: Astragius Galaxy
Interests: Fiana, Peace, Melons
Posts: 1,057
Correct.
Proudly bringing disaster and mental scarring to Attnam since '05!

"You have a rather pleasant chat about finite superarmpits with Sanae the shrine maiden."

You hear distant shuffling.

The Enner Beast tells you to COOL IT!!
Dec 15, 2009, 3:18 pm
#52
Joined: Nov 29, 2009
Posts: 61
How do i face that etter beast? i made 2 great chars and both died at that point. Hm, sorry i think it was called enner ^^
Dec 15, 2009, 9:29 pm
#53
Joined: Dec 3, 2007
Occupation: Chaos Weaver
Location: Standing between all life and death
Posts: 2,898
Don't approach it, the closer you are the more damage you take. Wands of fireball are your best bet.
Uchuudonge wrote
creating stable chaos
making patterns where there should be none
sewing order into the chaos
you spit in the face of random numbers, of chaos
Dec 16, 2009, 12:46 am
#54
Joined: Dec 2, 2007
Location: New Attnam
Interests: bananas
Posts: 2,309
Yeah, wands of fireball. Striking doesn't seem to be as effective.
Dec 16, 2009, 12:53 am
#55
Joined: Nov 29, 2009
Posts: 61
Yes but most of the time i can't see it, ways of killing it - i have plentey.
Dec 16, 2009, 3:07 am
#56
Joined: Jan 11, 2008
Posts: 1,019
Scrolls of detect material are invaluable for *seeing* it; just detect enner flesh and you will know exactly where it is at all times. If you have trouble finding a scroll of that, the bookstore in Attnam should have one.
Dec 16, 2009, 1:39 pm
#57
Joined: Nov 29, 2009
Posts: 61
Omg you're the wiz, did you find out this by yourself? Oh and what does the Murdar Pass scroll, do ? i ussualy sell it, cuz if i read it it would take me ages (never got till the end of it anyway).
Dec 16, 2009, 1:58 pm
#58
Joined: Dec 4, 2007
Occupation: Perfect Soldier
Location: Astragius Galaxy
Interests: Fiana, Peace, Melons
Posts: 1,057
Mondedr pass, yet another LIVAN item, can be sold for a good amount of money, as you said, read to increase certain stats, or given to someone in I think Attnam to reveal a new place on the world map.
Proudly bringing disaster and mental scarring to Attnam since '05!

"You have a rather pleasant chat about finite superarmpits with Sanae the shrine maiden."

You hear distant shuffling.

The Enner Beast tells you to COOL IT!!
Dec 16, 2009, 1:59 pm
#59
Joined: Dec 2, 2007
Location: New Attnam
Interests: bananas
Posts: 2,309
I'm pretty sure you have to give the Mondedr pass to someone in New Attnam.
If it's your first time definitely do that.. it's fun to explore the new maps rather than just selling it for cash.
Dec 16, 2009, 2:30 pm
#60
Joined: Nov 29, 2009
Posts: 61
Thanks yet again fellas... say, are you guys tripping to elmo's reunion party?

Btw reading that damned papper did lower my attributes(cuz i wasn't practicing, or walking around), and allmost starved me to death. Also i went all around the town of new attnam and attnam, talked with all the people, still no says anything about it. (the irony is that after posting the question regarding it, i found 3 of them in one of my next game)
Dec 17, 2009, 5:10 pm
#61
Joined: Dec 2, 2007
Location: New Attnam
Interests: bananas
Posts: 2,309
Who's elmo?
Dec 17, 2009, 5:30 pm
#62
Joined: Dec 4, 2007
Occupation: Perfect Soldier
Location: Astragius Galaxy
Interests: Fiana, Peace, Melons
Posts: 1,057
Erno.
Proudly bringing disaster and mental scarring to Attnam since '05!

"You have a rather pleasant chat about finite superarmpits with Sanae the shrine maiden."

You hear distant shuffling.

The Enner Beast tells you to COOL IT!!
Dec 17, 2009, 6:21 pm
#63
Joined: Dec 2, 2007
Location: New Attnam
Interests: bananas
Posts: 2,309
I know.
Dec 17, 2009, 10:58 pm
#64
Joined: Dec 3, 2007
Occupation: Chaos Weaver
Location: Standing between all life and death
Posts: 2,898
capristo wrote
Who's elmo?
Elmo
Dec 18, 2009, 7:18 am
#65
Master mine stomper


Joined: Dec 16, 2007
Occupation: Shoveling. But metal.
Location: Blazing in the steppes
Interests: Absolutely fuck-all.
Posts: 2,050
I should've left my warning there. =P
Dec 18, 2009, 2:40 pm
#66
Joined: Nov 29, 2009
Posts: 61
Damn, sorry i have this problem with forreign names, i read them partially through lines and mess them up, a bit too quick to the eye.

PS bump to my previous question pls
Dec 18, 2009, 9:37 pm
#67
Joined: Dec 11, 2008
Posts: 1,770
4zb4's mondedr pass guide:
OPTIONS
1) Read. And starve. Gain some INT and WIS. Lose most everything else.
2) Give to the mystery man in New Attnam (he's usually north-east of the sumo's house) to reveal the location of Mondedr on the world map.
3) Sell for quick cash
4) Use to train DEX
System would indicate in graphic if person is mounted on horse or not.
Same system also show if person mounted on boar, elephant, polar bear etc.
Or if person mounted on ass.
Ivan find mounting on ass funny.
Dec 18, 2009, 10:46 pm
#68
Joined: Dec 3, 2007
Occupation: Chaos Weaver
Location: Standing between all life and death
Posts: 2,898
RustKnight wrote
Damn, sorry i have this problem with forreign names, i read them partially through lines and mess them up, a bit too quick to the eye.
The posts aren't going anywhere mate, take your time and read properly. 'Tis rude not to ya know.
Dec 29, 2009, 8:29 am
#69
Joined: Nov 29, 2009
Posts: 61
Been a while since i posted my last question, so here goes the next one:
What are the implications of dual manipulation of weapons/shields or use of both handed on a weapon (using a normal sized axe with 2 hands)
And are there any offhands settings for using lets say a long weapon and short one (long sword short sword/axe and dagger)
Dec 29, 2009, 12:03 pm
#70
Joined: Jan 25, 2008
Occupation: Turns out I can't have a cool avatar, I'll just put crap in it.
Location: 48kg / 105 lbs
Interests: My name is Failbert
Posts: 697
A weapon is automatically wielded with 2 hands if it's the only way for You to handle it (i.e. if You are to weak to wield it with one hand). I am not sure of any implications on dual weapons, so I won't contribute

There are no such "fixed limitations" like in Your last sentence. The AStr requirements are pretty much everything - if You have enough, You can wield a two-handed sword with one hand, if You have even more, You can wield a HALBERD with one hand. The requirements depend on the weapon/shield type and material.
Well I assume that a bolt has a given, numeric, amouunt of perwer. (assi in enegri)... unless it's LAERSER SKISKLS POEWN PEWN!
Dec 29, 2009, 12:42 pm
#71
Joined: Jan 11, 2008
Posts: 1,019
If you are only wielding one weapon both arms are used regardless of whether you can wield it one-handed or not. When you try to wield a weapon in your other hand, only then does the game worry about whether the arm you're using to wield the original weapon is strong enough or not (and ISTR Chaostrom finding that individual arm strength does matter, though this will hardly ever be apparent unless you go around one-armed for a long period of time before getting back your lost arm). There is a penalty for using a weapon that you are just barely strong enough to wield (in one hand or otherwise), but I don't recall if the specific numbers have been posted anywhere.
Dec 29, 2009, 12:44 pm
#72
Joined: Dec 2, 2007
Occupation: Big Daddy
Location: Under a pile of my own offspring
Interests: Caves
Posts: 612
Of course you can also change the material to a lighter stronger material. E.g., Ur Khan's ruby halberd is easily used one handed.
Dec 29, 2009, 4:49 pm
#73
Joined: Nov 29, 2009
Posts: 61
But as long as you are able to weild both weapons with no penalty, there are no further, dexterty penalty lets say? (i am thinking something like in D&D)

Example...

I am able to weild easily 2 swords but i may be after all more efecient using only 1 sword, or let's say 1 sword and a knife at most (saying that passing the STR check there should be a DEX check)
Dec 29, 2009, 6:28 pm
#74
Joined: Jan 25, 2008
Occupation: Turns out I can't have a cool avatar, I'll just put crap in it.
Location: 48kg / 105 lbs
Interests: My name is Failbert
Posts: 697
No dex penalties, I'm sure.
Well I assume that a bolt has a given, numeric, amouunt of perwer. (assi in enegri)... unless it's LAERSER SKISKLS POEWN PEWN!
Dec 29, 2009, 9:07 pm
#75
Ex-Tyrant of the IVANers


Joined: Dec 8, 2007
Occupation: Junior Scientist
Location: Not California
Interests: Physics and Astronomy, Exoplanets, Singing praise to Valpurus while smashing skulls with a bloody warhammer, Jogging
Posts: 2,920
I believe there might be some sort of to-hit or speed penalty, though I'm pulling this out of my ass. However I'm pretty certain there is no less of a penalty (if any exists in the first place) for wielding a smaller weapon in your "off" hand. In fact doing so is probably a bad idea as it would slow down your proficiency growth with each weapon.
"Put more stuff in the... thing where... more stuff goes in."
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