Difference between revisions of "Hit Points"

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(New page: Hit Points are your health. Each body part has a different value of hit points. If one of your essential body parts (chest, groin, or head) is entirely destroyed, you will '''die''', even ...)
 
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Hit Points are your health. Each body part has a different value of hit points. If one of your essential body parts (chest, groin, or head) is entirely destroyed, you will '''die''', even if your hit points are still greater than zero. Hit points are directly tied to [[Endurance]], and can be raised by eating [[School Food]], as well as naturally especially after recovering from horrible wounds. It can also be raised by [[resting]].
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Hit Points are your health.
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Each body part has a different value of hit points. If one of your essential body parts (chest, groin or head) is entirely destroyed, you will die even if your hit points are still greater than zero. Hit points are directly tied to [[Endurance]] and thus can be raised by raising this attribute, mostly by recovering from injuries or sometimes by eating [[School food]].
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[[Category:Character Attributes]]

Latest revision as of 14:35, 16 May 2014

Hit Points are your health.

Each body part has a different value of hit points. If one of your essential body parts (chest, groin or head) is entirely destroyed, you will die even if your hit points are still greater than zero. Hit points are directly tied to Endurance and thus can be raised by raising this attribute, mostly by recovering from injuries or sometimes by eating School food.