The Cathedral of Attnam

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192 bytes added ,  00:57, 30 July 2015
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* If you are exhausted, your to-hit rate and dodge rate are reduced to 75% of their normal values. If you are fainting they are reduced to '''half''' their normal rate.
* Being exhausted multiplies your danger sense by 1.25, and fainting by 1.5. This means tiring yourself out increases your chances of becoming [[panicked]].
 
== Actions that consume stamina ==
* Attacking an enemy with fists or a melee weapon
** Higher ASTR will reduce the total stamina cost
* [[Biting]] (flat 1000 stamina point cost)
* [[Kicking]]
** Higher LSTR will reduce this stamina cost
* [[Running]]
** Additional penalties apply for being burdened
** Higher END will make running cost less stamina
*Carnivorous mutant bunnies also consume stamina when mating. This isn't possible for players to do when polymorphed, however..
[[Category:Game Mechanics]]
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