Ivan 0.58

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Spoiler Warning: This page contains spoilers which may affect your IVAN experience negatively


Ivan 0.58 Introduces many new areas to traverse through in the game, along with multiple enemies and secrets. This guide aims to explain the region of Aslona. This guide will also not go over new materials, instead focusing on the dungeon generation. The guide will be split into each quest and ensuing side quests, starting with a description, and then mentioning special levels located within them. Enjoy ;p

The dialogue goes as follows: You've braved the Underwater tunnels, barely edging out a hard-earned victory against the monstrously large Genetrix Vesana. You entered the looming cathedral of Attnam, watching it with utmost respect. Trembling, you handed the encrypted scroll to Petrus, expecting-well, whatever you expected. Instead, he shoos you away, telling you to come back later if you want a quest. You could always acquiesce him by talking to him again with 'c'hat, receiving the order to journey into Gloomy Caves, but for some reason you feel like you've done this in a previous life, and want something else to do. What could that be? It certainly wouldn't be going to the dungeon... you hate those smiling faces of the guards.

Aslona

In the Cathedral, multiple people linger about. Besides the numerous guards and frogs, a few unusual faces walk about. The orc representative Khor, the elven ambassador Elianise, the emissary of Aslona, Sir Lancelyn. Sir Lancelyn is the person you will want to talk to, and can be recognized by his large head, silvery armor (compared to the dark gray of the guards), green sword, and black shield. After talking with Petrus once, go up to Lancelyn and chat. He will eye you caculatingly, and you have the option of accepting a quest. Remember that doing so will lock you out of other quests. If you choose yes, he will reveal the location of the castle of Aslona (a castle like structure on the world map) and giving you his ship, allowing you to traverse the ocean without need of levitation or swimming. Once you reach Aslona, enter the gate and go through the door on the left (the right one is lock), move forward past the guards and fountain with dolphins, then talk to the man in the center surrounded by the gold-clad guards, Efra Peredivall. He will tell you he has no need for you, but his servants might, and you should go to assist them. Once you have assisted all of them, the next (and final) step of the quest will be revealed.

The Pyramid

The Goblin Fort

Special Rooms:

The Fungal Caves

When you entered Aslona, you entered through the room on your left. From there, heading directly to the right will lead you to an alter of Seges, presided over by a priest, Senex. However, Senex is not a normal priest in curing your diseases and reattaching limbs. Instead, he will make you venture into the fungal cave to retrieve a weeping obsidian shard. On the world map, the entrance to the caves looks the same as the Underwater tunnels entrance and exit. Once inside, the player will go through 5 levels to retrieve the obsidian shard on the deepest level.

Special Levels:

On the 4th level of the fungal caves, the player faces the giant magical mushroom Sieni Fusanga in a giant level. Fusanga will be located near the center of the giant level, with the stairdown down being right underneath her, and is surrounded by normal mushrooms. She cannot be teleported off, so don't bother trying. Consider her a more dangerous version of Jenny, as she can dump harmful liquids on you, but she shouldn't be too much of a problem otherwise.

On the 5th and final level, the layout is the smallest to compensate the size of the previous level, but also arguably the most dangerous. Make your way around the cramped level, being careful around the dark mage and kamikaze dwarf of Mortifer that are guaranteed to be spawned, and the weeping obsidian shard will be located in the middle of a small pool. The stone cannot be accessed by foot, so you will need to acquire either levitation, swimming, or ethereal to reach the center. Once you have the shard in your hand, simply walk back the way you came from and give the shard to Senex to complete the side quest. Note that the shard does "release torrential rain" around you, which is useful for burning items, but may also cause your equipment to rust, so try to avoid metal weapons while in it's possession.

Special Rooms:

The "I'm so EVIL!!1!" Room: One of the more evil developers decided to code in a very annoying room in the caves, comprised of early game players most hated enemies, including

The Poison Room:

The Mommo Room:

The Vault: The only secret room in the fungal caves, the vault is a 3 by 3 container

Other notes:

The same evil developer has also hard coded in 2 things of note in the Fungal Caves. One, a giant golden spider, will always appear on one of the top 3 levels and may useful for farming money. The other is a free scroll randomly put in a non-special room on the top 4 levels... with a large mine underneath it.

Every level in the Fungal caves will contain a pool, which provides a constant source of stamina if you have a can or bottle to dip from.

Rebel Camp

Black Market