Difference between revisions of "Carrot Flesh"

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The increase in perception is based on the mass of the object (the amount of food that you end up creating/eating). For example, eating a normal carrot gains you a small amount of perception (1-2) where turning a bear trap into carrot flesh might add 20 or so perception.
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The increase in Perception is based on the mass of the object (the amount of [[nutrition]] that you end up eating). For example, eating a normal [[carrot]] gains you a small amount of Perception (1-2) where turning and eating a [[Body Armor|chain mail shirt]] can bring a boost of ~80 Perception.

Latest revision as of 10:50, 30 October 2019

Carrot Flesh
Strength 3
Flexibility 5
Density 1200
Deity Silva
Softens to -
Hardens to -
Int Req 0
Notes Eating improves Perception.


The increase in Perception is based on the mass of the object (the amount of nutrition that you end up eating). For example, eating a normal carrot gains you a small amount of Perception (1-2) where turning and eating a chain mail shirt can bring a boost of ~80 Perception.