Difference between revisions of "Charisma"
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Higher Charisma allows you to buy and sell items in shops for better prices. | Higher Charisma allows you to buy and sell items in shops for better prices. | ||
− | + | == Uses == | |
+ | *Higher charisma means better prices when buying or selling at shops. | ||
+ | *Very high charisma will cause your character to start sparkling. | ||
− | [[ | + | == Training == |
+ | The following actions will train your charisma: | ||
+ | *Selling or buying an item (variable, dependant on price) | ||
+ | *Science talking (+1000xp * variable modifier depending on character spoken to) | ||
+ | *Consuming [[ommel tears]] (+500xp * amount) | ||
+ | *Consuming [[ommel bone]] (+500xp * amount) | ||
+ | *Idle chatter ('''not''' science talking) (+75xp) | ||
+ | *Issuing commands to all visible pets (+50xp) | ||
+ | *Issuing commands to a singular pet (+25xp) | ||
+ | *Eating the holy banana of oily orpiv (+1xp * amount * 13) | ||
− | + | The following actions will abuse your charisma: | |
+ | *Having leprosy (-25xp per tick) | ||
+ | *Damage to your head (variable, can get stuck at 1 if head is severed) | ||
+ | *Eating a [[frog]] (-amount eaten / 5 xp) | ||
+ | ==Items== | ||
Wearing a [[Helmets|helmet of attractivity]] will increase charisma, with each +1 bonus in AV also resulting in a +1 bonus to charisma | Wearing a [[Helmets|helmet of attractivity]] will increase charisma, with each +1 bonus in AV also resulting in a +1 bonus to charisma | ||
[[Category:Character Attributes]] | [[Category:Character Attributes]] |
Latest revision as of 02:08, 2 March 2016
Spoiler Warning: This page contains spoilers which may affect your IVAN experience negatively
Higher Charisma allows you to buy and sell items in shops for better prices.
Uses
- Higher charisma means better prices when buying or selling at shops.
- Very high charisma will cause your character to start sparkling.
Training
The following actions will train your charisma:
- Selling or buying an item (variable, dependant on price)
- Science talking (+1000xp * variable modifier depending on character spoken to)
- Consuming ommel tears (+500xp * amount)
- Consuming ommel bone (+500xp * amount)
- Idle chatter (not science talking) (+75xp)
- Issuing commands to all visible pets (+50xp)
- Issuing commands to a singular pet (+25xp)
- Eating the holy banana of oily orpiv (+1xp * amount * 13)
The following actions will abuse your charisma:
- Having leprosy (-25xp per tick)
- Damage to your head (variable, can get stuck at 1 if head is severed)
- Eating a frog (-amount eaten / 5 xp)
Items
Wearing a helmet of attractivity will increase charisma, with each +1 bonus in AV also resulting in a +1 bonus to charisma