Difference between pages "Altars" and "Goblin Fort"

From IvanWiki
(Difference between pages)
Jump to navigation Jump to search
m (fixed some poor wording.)
 
m
 
Line 1: Line 1:
{{Spoiler}}
+
{{spoiler}}
 +
{{stub}}
  
Altars are places where you worship [[Gods]].
+
''"You see here an overgrown ruins of an ancient fortress."''
  
First time you walk over an altar of a god you haven't met yet, you will decipher his or her rituals form the carvings on the altar, enabling you to contact the deity via prayers. The deciphering itself takes no in-game time.
+
This [[Dungeons|location]] will only appear on your [[World Map|map]] after you speak to [[Lord Mittrars]] in the [[Castle of Aslona]]. The layout is similar to other dungeon levels with a couple of notable exceptions:
  
You can kneel and pray on the altar for diminuitive boost to piety, or you can sacrifice items for much higher boost. See the pages of individual deities for their aligned [[materials]] and [[items]], granting you even larger amounts of piety.
+
===Salt Cave===
  
Altars can be found randomly throughout the [[Worlds|dungeons]], while certain locations guarantee an altar to appear. An altar can only be generated inside of a room and only one altar per room is possible, making the whole room a temple to the deity. You can only pray to the one god while inside of his temple, but as soon as you leave the temple, the prayers to other gods will become possible once again.
+
A truly ''enormous'' dungeon level with [[Rock Salt]] walls and [[Salt]] floors.
  
== Strategy ==
+
===Goblin Hideout===
  
''Coming soon!''
+
The last level, it contains a room with a large number of [[goblin]]s including a goblin prince on a [[gold]]en throne; a jail room with a neutral goblin, a [[Guard|castle guard]] and [[Artorius]] the kidnapped prince; and a storage room with a lot of treasure, but also two goblin warlocks.
  
== Fixed Altars ==
+
The jailed guard must charmed like any other NPC, but the prince can be 'tamed' simply by chatting with him. You will somehow need to get the price out of here safely to finish Lord Mittrars' [[Quests#Kidnapped Prince|quest]].
  
Although finding temples is a question of chance, the game features several fixed, guaranteed altars:
+
[[Category:Aslona]]
 
+
[[Category:Worlds]]
* A [[valpurium]] altar of [[Valpurus]] in the Cathedral of [[Attnam]]
 
** This particular altar is the only one that cannot be polymorphed
 
* A [[basalt]] altar of [[Silva]] in the [[Crystal Cave]]
 
* A [[steel]] altar of [[Cruentus]] inside of [[Oree's Lair]]
 
 
 
== Notes ==
 
 
 
* It is possible to [[polymorph]] altars. Doing so not anger the aligned deity or count towards the five items per square limit of [[polypiling]], so you can easily place your line of items for polypiling over an altar to get rituals of several new deities.
 
 
 
* The Cathedral of [[Attnam]] is considered a temple of [[Valpurus]] as a whole, making prayers to other gods impossible while inside of its walls (including the walled gardens).
 
 
 
[[Category:Gods]]
 
[[Category:Features]]
 

Latest revision as of 12:22, 23 July 2020

Spoiler Warning: This page contains spoilers which may affect your IVAN experience negatively

This article is a stub, you can help by expanding it.


"You see here an overgrown ruins of an ancient fortress."

This location will only appear on your map after you speak to Lord Mittrars in the Castle of Aslona. The layout is similar to other dungeon levels with a couple of notable exceptions:

Salt Cave

A truly enormous dungeon level with Rock Salt walls and Salt floors.

Goblin Hideout

The last level, it contains a room with a large number of goblins including a goblin prince on a golden throne; a jail room with a neutral goblin, a castle guard and Artorius the kidnapped prince; and a storage room with a lot of treasure, but also two goblin warlocks.

The jailed guard must charmed like any other NPC, but the prince can be 'tamed' simply by chatting with him. You will somehow need to get the price out of here safely to finish Lord Mittrars' quest.