Difference between pages "Creature Modding" and "Category:Artifacts"

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Special [[items]].
A list of the flags that creatures use in the "char.dat" file, displayed here for [[modding]] purposes. This page is VERY incomplete right now, so you may not find the flag you want to know about right now.
 
  
{| class="wikitable" style="text-align:left"; border="1"
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[[Category:Items]]
! flag !! description
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[[Category:Magic Items]]
|-
 
| AttachedGod = || What god (if any) the creature is related to.
 
|-
 
| CanBeCloned = || True/false value, determines whether the creature can be cloned with cloning magic.
 
|-
 
| CanThrow = || True/false value, determines whether the creature can throw items.
 
|-
 
| FleshMaterial = || What material the creature is made of.
 
|-
 
| NamePlural = || The name of several of the creatures.
 
|-
 
| NameSingular = || The name of the creature in-game.
 
|-
 
| SpillsBlood = || True/false value, determines whether the creature bleeds.
 
|-
 
| Sweats = || True/false value, determines whether the creature can sweat.
 
|-
 
| StandVerb = || The term used in place of "standing" in game text.
 
|-
 
| UndeadVersions = || True/false value, determines whether zombie/skeleton versions of the creature can be found in the dungeons.
 
|}
 

Latest revision as of 12:21, 24 October 2019

Special items.