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| − | {{Code}}
| + | Special [[items]]. |
| − | A list of the flags that creatures use in the "char.dat" file, displayed here for [[modding]] purposes. This page is VERY incomplete right now, so you may not find the flag you want to know about right now.
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| − | {| class="wikitable" style="text-align:left"; border="1"
| + | [[Category:Items]] |
| − | ! flag !! description
| + | [[Category:Magic Items]] |
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| − | | AttachedGod = || What god (if any) the creature is related to.
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| − | | CanBeCloned = || True/false value, determines whether the creature can be cloned with cloning magic.
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| − | | CanThrow = || True/false value, determines whether the creature can throw items.
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| − | | FleshMaterial = || What material the creature is made of.
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| − | | NamePlural = || The name of several of the creatures.
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| − | | NameSingular = || The name of the creature in-game.
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| − | | SpillsBlood = || True/false value, determines whether the creature bleeds.
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| − | | Sweats = || True/false value, determines whether the creature can sweat.
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| − | | StandVerb = || The term used in place of "standing" in game text.
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| − | | UndeadVersions = || True/false value, determines whether zombie/skeleton versions of the creature can be found in the dungeons.
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| − | |}
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Latest revision as of 12:21, 24 October 2019