Difference between pages "Science Talking" and "Sulphuric Acid"

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'''Sulphuric acid''' deals acid [[damage]] and dissolves most [[materials]].
  
'''Science-talking''' is when you talk to a character and it randomly generates a conversation which eventually improves intelligence and wisdom. The character must be friendly or tame.
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[[Category:Materials]]
 
 
If it is missing a symbol, then that stat is still increased, just not a lot. It's organized first by location then by requirements. Format is (how much it increases intelligence) (how much it increases wisdom) Name of character | intelligence requirement for science talk / wisdom requirement for science talk:
 
 
 
Note: Tamed enemies are better for intelligence than wisdom.
 
Note: The librarian is good for intelligence, and the frogs are good for wisdom (but have high requirements).
 
Note: The banana growers are good but have a pretty low chance of talking. Kaethos the village elder is awesome. Richel Decos the imperialist has a 15 charisma requirement and improves charisma (barely).
 
 
 
{| cellpadding="5" cellspacing="0" border="1"
 
! width="75"|Int Gain
 
! width="75"|Wis Gain
 
! width="200"|Name
 
! width="75"|Int Req
 
! width="75"|Wis Req
 
|-
 
| colspan="5" style="background:#ccc"|Tunnels/Caves
 
|-
 
|  ||  || Orc || 3 || 3
 
|-
 
|  ||  || Mistress || 6 || 3
 
|-
 
|  ||  || Apprentice Necromancer || 10 || 5
 
|-
 
| + ||  || Apprentice Dark Mage || 10 || 5
 
|-
 
| + ||  || Dark Frog || 10 || 5
 
|-
 
| ++ || # || Greater Dark Frog || 15 || 10
 
|-
 
| ++ ||# || Dark Battlemage || 15 || 10
 
|-
 
| +++ || ## || Master Necromancer || 20 || 10
 
|-
 
| +++ || ## || Giant Dark Frog || 20 || 15
 
|-
 
| ++++ || ### || Mystic Dark Frog || 25 || 15
 
|-
 
| ++++ || ### || Elder Dark Mage || 35 || 25
 
|-
 
| colspan="5" style="background:#ccc"|Attnam
 
|-
 
|  ||  || Hunter || 6 || 3
 
|-
 
|  || # || Farmer || 10 || 10
 
|-
 
|  ||  || Light Frog || 5 || 15
 
|-
 
| ++++ || ## || Librarian || 20 || 10
 
|-
 
|  || # || Greater Light Frog || 10 || 20
 
|-
 
| + || ## || Giant Light Frog || 15 || 25
 
|-
 
| ++ || ### || Mystic Light Frog || 20 || 30
 
|-
 
| ++++++ || ###### || Female Dolphin in Season || 50 || 50
 
|-
 
| colspan="5" style="background:#ccc"|New Attnam
 
|-
 
| + || ## || Banana Grower || 5 || 10
 
|-
 
| ++ || *** || Imperialist || 10 || 0/15
 
|-
 
| +++ || #### || Village Elder || 10 || 15
 
|-
 
| colspan="5" style="background:#ccc"|Friends
 
|-
 
|  ||  || Puppy || 3 || 4
 
|-
 
| + || ## || Ivan || 3 || 3
 
|-
 
| ++ || #### || Angel || 10 || 20
 
|-
 
| +++ || ##### || Archangel || 20 || 40
 
|}
 
 
 
So a general progression would be (some areas overlap):
 
10-20 int/wis: Talk to losers (banana growers, dog, mistresses, farmers, etc.), read holy books and simple scrolls, and sacrifice.
 
15 wis: Talk to Kaethos, he's awesome.
 
20 int: Talk to Haathbar (the librarian), he's super.
 
20-30 wis: Talk to the light frogs in the cathedral.
 
20-40 wis: Talk to angels (keep offering items to extremely pleased gods; an offering may spawn an angel. Since even cheap items work, sacrifice everything.)
 
10-20-25-35 int: Tame and chat with dungeon monsters. Make friends with mages, necromancers, and frogs, especially the mystical dark ones.
 
40+ wisdom: Spawn an archangel and she'll kick up your wisdom another four points. Spawn another, this is hard.
 
50 int / 50 wis : Chat with all the dolphins in the cathedral. I've never done this in a real game, but I just tried it in wizard mode and it boosted my int/wis from 50 to the 80's. Holy ****.
 
 
 
For a general idea of how much of an increase you can expect from a given creature:
 
 
 
2 stars ~ 1/2 point
 
3 stars ~ 1 point
 
4 stars ~ 2 points
 

Latest revision as of 15:10, 23 October 2019

Sulphuric acid deals acid damage and dissolves most materials.