Difference between pages "FAQ with spoilers" and "Hedgehog"

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Hedgehogs are small, cute mammals that have a spike covered back. They are harmless and feed with tapeworms and such. However, the IVAN reality is something different. You will become familiar with them soon after you start your first quest, and after that, nothing will be the same.
  
=== How do I end the game? ===
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Long time ago, [[Dulcis]] created the hedgehogs, at first just for fun. At these times they were what they seem: cute and harmless. Soon people began to worship these critters in the tempels of Dulcis, and it became the legendary and sacred animal for the creator.
  
A. There are five different ways.
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Then the big war broke up, and many things changed. On the later stages of the war, the followers of [[Scabies]], goddess of mutations, disease, and famine altered a single hedgehog population just a little by magic. This change was dramatic though; The helpless, innocent creature was turned into a fierce reptile, which attacked everything it saw. The change took a while, but only a few months after the war almost all original hedgehogs had perished as prey for the new mammal. Followers of [[Dulcis]] noticed this a bit too late, and were unable to prevent their sacred animal from turning into a horrible beast. Many worshippers perished before they could notice their mistake. This all led to hunts, where brave men attacked the nesting grounds of the hedgehogs, often with great casualties among those poorly protected. At the present, hedgehogs have gotten rare and have taken residence on small caves and caverns and are almost never met outsides any more.
  
* Death - Very typical ending for IVAN (as the title itself suggests). Simply, get killed by something, like monsters or land mines, but not limited to those...
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Our new players will get familiar with these cave dwellers pretty soon. Alas, many of these will perish before knowing what hit them. Hedgehogs are known to open [[doors]], drink from [[bottles]], and killing even decently protected adventurers, which leads to the conclusion that they either have always been or became pretty smart and agile. Also their sharp teeth match and outshine even many rabbits (see Monty Pythons Holy grail for example of a rabbit). Their protection is also pretty damn good, their spikes make them inflict severe damage or even dismember the attacker when the hedgehog is hit bare handed or kicked without decent boots.
* Freedom - Slay [[Elpuri]] and give its head to [[Petrus]]
 
* Knighthood - Can be achieved by giving Petrus the [[Shirt of the Golden Eagle]]
 
* Avatar of Chaos - Kill Petrus and take his left nut out of town. [[Mortifer]] takes you in personally
 
* High Priest - Kill Petrus, become [[Valpurus]]'s champion and sit on the golden throne wearing the Shirt of the Golden Eagle
 
  
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In conclusion, hedgehogs are one of the most troublesome creatures you will come by at the early stages of your adventure. They bite deep and accurately, dodge at ease, follow through doors and drink [[potions]] lying on the floor. If you manage to hit them bare handed, you have a great risk of injuring your arm badly. Also, they take multiple hits, in which case you might end armless. At the early stages of the game, it's often smarter to run than confront them, though they easily outrun even the swiftest travelers.
  
=== What is the "Ommel cerumen trick"? ===
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[[Category:Monsters]]
 
 
A. It is a way to maximize the player's [[Intelligence|INT]] and [[Wisdom|WIS]] with extreme ease.
 
Of course, it is a kind of exploit which breaks some of background game mechanisms, and regarded as a cheat and will be looked down upon, if you have been informed and still tried.
 
First, find a scroll of change material, and then read it to change something large enough into ommel cerumen, and eat it. Although you can't make other ommel stuffs or holy banana flesh, it works because DevTeam failed to forbid player to make ommel cerumen.
 
 
 
 
 
=== What should I wish for? ===
 
 
 
''IVAN has a lot of items, but the following are extremely useful and so are a good idea to wish for. The data is accurate for v0.50.''
 
 
 
*[[scroll of change material]]: This is a great way of improving your gear and limbs. Which materials you can wish for depends on your intelligence; thus you may wish to polymorph to a more intelligent monster before using this. Good materials include eg. phoenix feather, mithril and octiron.
 
*[[scroll of taming]]: There is nothing like a good pet, but do not try to use this on a quest monster. Note: This doesn't include Rondol, Guuzamesh, and so on.
 
*[[wand of cloning]]: These by themselves are not useful, but if you do have some other useful item to clone, this is worth its weight in gold. With one charge you can clone a pile of five items. Note that certain items like wands of cloning, scrolls of wishing or scrolls of charging cannot be cloned because this could be abused. It is therefore sometimes wise to drop more than five items in pile in case the game doesn't allow some to be cloned. If you have a powerful pet like Ivan or a mammoth, you may lure it above the items so it will be cloned, too. You can also stand on the item pile and zap yourself, in which case you will be copied along with the stack. Note that when cloning a pet or yourself, the clone will be born without any equipment and only four items under it will be copied.
 
*[[wand of resurrection]]: If you have managed to get a unique monster as a pet, this may be extremely useful. It may also be used to quickly replace lost limbs.
 
*[[Cloak of invisibility|cloak]] or [[ring of invisibility]]: Invisibility is a great tactical advantage, but it also causes much more dangerous monsters to be generated.
 
*[[ring of polymorph control]]: Very useful if you happen to have a way of polymorphing. Note that being very powerful may cause tough monsters like dark mages to spawn, which is not nice if you encounter them after you have returned to your original form.
 
*[[amulet of life saving]]: Basically gives you a second life. That's a *lot*.
 
*[[magical whistle]]: Handling more than two pets is almost impossible without this.
 
*[[Mjolak]], [[Turox]], [[Saal'Thul]], [[Vermis]], [[Neerc Se'ulb]], [[thunder hammer]]: Way more powerful than normal weapons. Saal'thul also grants invisibility and Vermis gives teleport control with teleportitis while it also randomly teleports creatures you hit with it. It is sometimes wiser to wish for a broken thunder hammer instead of an intact one, since the game often generates better materials for broken items to compensate the need of repairing.
 
*[[Holy Banana of Oily Orpiv]]: Has terrible explosive power which can aid you in boss battles. Also trains all attributes when eaten. Be sure to store this in a hard container like strong-box, because if it explodes in your inventory, you're in BIG trouble.
 
*[[Armor of Great Health]]: If you have scrolls of enchant armor, this gives a huge boost to your HPs. Again, a broken one may have a better material, but usually you want to use a scroll of change material for this one, anyway.
 
*[[Belt of Levitation]]: You're flying as long as you have this equipped. Makes you tougher to hit, and nearly immune to bear traps and mines. Make sure something doesn't step on a mine if you're near one, though; you can still be hit by the blast.
 
*[[Money]]: You get 50 million roubles, which I was able to sell for just 2 gold pieces.
 

Revision as of 19:12, 6 April 2008

Hedgehogs are small, cute mammals that have a spike covered back. They are harmless and feed with tapeworms and such. However, the IVAN reality is something different. You will become familiar with them soon after you start your first quest, and after that, nothing will be the same.

Long time ago, Dulcis created the hedgehogs, at first just for fun. At these times they were what they seem: cute and harmless. Soon people began to worship these critters in the tempels of Dulcis, and it became the legendary and sacred animal for the creator.

Then the big war broke up, and many things changed. On the later stages of the war, the followers of Scabies, goddess of mutations, disease, and famine altered a single hedgehog population just a little by magic. This change was dramatic though; The helpless, innocent creature was turned into a fierce reptile, which attacked everything it saw. The change took a while, but only a few months after the war almost all original hedgehogs had perished as prey for the new mammal. Followers of Dulcis noticed this a bit too late, and were unable to prevent their sacred animal from turning into a horrible beast. Many worshippers perished before they could notice their mistake. This all led to hunts, where brave men attacked the nesting grounds of the hedgehogs, often with great casualties among those poorly protected. At the present, hedgehogs have gotten rare and have taken residence on small caves and caverns and are almost never met outsides any more.

Our new players will get familiar with these cave dwellers pretty soon. Alas, many of these will perish before knowing what hit them. Hedgehogs are known to open doors, drink from bottles, and killing even decently protected adventurers, which leads to the conclusion that they either have always been or became pretty smart and agile. Also their sharp teeth match and outshine even many rabbits (see Monty Pythons Holy grail for example of a rabbit). Their protection is also pretty damn good, their spikes make them inflict severe damage or even dismember the attacker when the hedgehog is hit bare handed or kicked without decent boots.

In conclusion, hedgehogs are one of the most troublesome creatures you will come by at the early stages of your adventure. They bite deep and accurately, dodge at ease, follow through doors and drink potions lying on the floor. If you manage to hit them bare handed, you have a great risk of injuring your arm badly. Also, they take multiple hits, in which case you might end armless. At the early stages of the game, it's often smarter to run than confront them, though they easily outrun even the swiftest travelers.