==How to use==
Let's be honest, you probably knew all how to avoid the traps already, and blatantly ignored the advice to see if you could learn something from here instead (and I know you're here to see if I post any good tips here, because why would you read this otherwise _-_). Anyways, here I will discuss some possible uses of the traps you've expertly disabled and gathered over your travels.
'''General usage:'''
To use traps, 'a'pply them and chose the one you want to use. It will be placed on the ground, and you will be able to see it activated with a explanation in the bottom right corner. 'A'pplying backpacks full of gunpowder will instantly detonate them on yourself.
The later you get into the game, the more effective bear traps become, with the exception of levitating enemies. Most high stat enemies are too strong to be impacted by mines (though mines still have uses, see below), while the ability to change the material of bear traps dramatically increases their strength. [[Valpurium]] bear traps are strong enough to trap all enemies, and if lucky can even sever limbs. Levitating enemies are on both sides of the spectrum, either too weak to waste explosives or hardly damaged by explosives. However, using [[kamikaze dwarf|kamikaze dwarves]] as allies allows you to attack floating enemies with less chance of hurting yourself. Just make sure it doesn't backfire on you.
'''Stacking:''' The simplest method is often the most effective one. Dropping all your traps onto one square greatly increases their firepower. Keep your whites and your colored shirts separate though, as mines and other explosives can break bear traps before they have a chance to activate. If placing mines, you'll also want a decently high dexterity, as a backfiring mine will blow up your whole pile.
'''Stacking V2:''' There is no need to stop at just traps, as they are a host of other materials that can buff up your explosive power. This is where the power of mines come from, as they can activate and explode other items. Useful tools to explode include used wands (wand of [[Wand of Fireballs|fireballs]], [[Wand of Lightning|lightning]], [[Wand of Striking|striking]], [[Wand of Acid Rain|acid rain]], [[Wand of Polymorph|polymorph]], [[Wand of Slow|slow]], [[Wand of Webbing|webbing]], and [[Wand of Soften Material|soften material]]) , the [[Holy banana of Oily Orpiv]] (assuming you don't want to eat it and haven't zapped it 6 times already), and harmful liquids ([[Dwarven Gas Grenade|mustard gas]], [[sulphuric acid]], [[poison]], acidous blood, frog blood, liquid fear, and [[Liquid Darkness|liquid darkness]]).
'''Bait:''' A slight extension of stacking. Many have noticed that no bombs can be placed in the [[Attnam|catherdral]] because they get automatically get teleported into the [[kamikaze dwarf]] corner of the building. This can be useful for exploding the dwarves, but [[Petrus]] and his cronies will all be unharmed and very annoyed as a result. However, you or an ally can hold explosives without any issues. Therefore you can stack enough equipment onto an ally next to [[Petrus]] to mimic the [[thaumic bomb]] and watch the world light on fire. It is best to chose a weak ally, as they become overloaded more easily and won't try to kill you if they survive (which would be terrifying, who did you tame?). In fact, with enough explosives and weak allies, you can chain reaction and kill everyone with the possible exception of [[Inlux]]. A master necromancer is your best bet, as they give tons of weak fodder that you can use to hold your bombs.
='''Nutrition'''=